Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h50 48 h

Station XX-15114 · no signal

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT

Offline 94.158.50.72:28015 checked 12d ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,114
top 70%
Last wipe
23d ago
biweekly schedule
Next wipe
4d 22h
Mon 2 Nov, 17:26 UTC
Seismic record · station XX-15114 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct12 Oct16 Oct19 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:26 UTC, in 4d 22h. Its biweekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 4d 22hMon 2 Nov, 17:26 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 18d 22hMon 16 Nov, 17:26 UTC
  4. 32d 22hMon 30 Nov, 17:26 UTC
  5. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 17:26 UTC23d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
203/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average
296/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average
75/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
51/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
82/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 50 on average
24/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

The map on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is procedural, produced by the game.

Which settings and rules apply on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

The name of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT gives no gather rate. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT right now?

No players are recorded on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT at this moment; it is offline, and the last sighting was 12 days 10 hours ago.

How does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT rank against other Rust servers?

The last seven days of player hours place PVE NIKOV|TP|RAIDBASE|BOSS|EVENT at #15,114, in the top 70% of all ranked servers.

Server details

How reliably does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT stay online?

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is down at the moment; the last recorded contact was 12 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Where in the world is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT hosted?

No region is published by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 94.158.50.72:28015.

What build of Rust does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT use?

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

On average, the busiest point of its recent wipes drew 2 players. 23 hours after the latest wipe, the crowd peaked.

On what timetable does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT run its wipes?

The prediction follows its tag, because too few of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT's wipes are on record to confirm its schedule. The date of its next wipe is Monday 2 November at 17:26 UTC. The present world dates from 23 days 1 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT mean?

The game's server browser reads the tags PVE NIKOV|TP|RAIDBASE|BOSS|EVENT publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT appear?

The Rust Server Trends lists that take in PVE NIKOV|TP|RAIDBASE|BOSS|EVENT are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

What steps get you onto PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

You can connect by pressing F1 in Rust and typing client.connect 94.158.50.72:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.