Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players60,429 Active3,522 Wipes · 3 h133 48 h

Station XX-16224 · no signal

Rust Server

Offline 94.137.2.148:28015 checked 33d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,224
top 71%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16224 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
77/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
70/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
62/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
18/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Server?

A procedural map runs on Rust Server, generated by the game.

Which settings and rules apply on Rust Server?

You will find no gather rate in the name of Rust Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Rust Server right now?

A reading taken now finds Rust Server offline; the most recent activity was 33 days 17 hours ago.

How does Rust Server rank against other Rust servers?

Over the last seven days, Rust Server recorded enough player hours to reach #16,224 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does Rust Server stay online?

As recorded now, Rust Server is not reachable, the last contact having been 33 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust Server run from?

Nothing about a region comes from Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 94.137.2.148:28015 is the address it uses.

What build of Rust does Rust Server use?

On Linux, Rust Server runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Rust Server run its wipes?

On record so far are too few of Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 35 days 2 hours.

Tags

What do the server tags on Rust Server mean?

The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

These Rust Server Trends lists include Rust Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto Rust Server?

To join, enter client.connect 94.137.2.148:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.