Station XX-15425 · recording
RS|2x|Staging
Online 94.130.131.25:28012 checked 11m ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,425
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #528 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 18:53 UTC25d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RS|2x|Staging?
Generated by the game, the map on RS|2x|Staging is procedural, size 3,500 with seed 471471404. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named RS-Maps.
Which settings and rules apply on RS|2x|Staging?
Its name points to a gather rate of 2x on RS|2x|Staging. You can have up to 3 players in a group (trio). In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on RS|2x|Staging right now?
The player count on RS|2x|Staging stands at 0 right now. The seven-day average for this server is 0 players.
How does RS|2x|Staging rank against other Rust servers?
Over the last seven days, RS|2x|Staging recorded enough player hours to reach #15,425 worldwide, placing it in the top 69% of all ranked servers. It sits at #528 among trio servers.
Server facts
How reliably does RS|2x|Staging stay online?
As recorded now, RS|2x|Staging is running. Its reported uptime points to a restart about 20 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does RS|2x|Staging perform under load?
Its average server fps over the last 48 hours was 107, and it never dropped below 73. At its highest, it carried 72,471 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,971 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does RS|2x|Staging run from?
No region is published by RS|2x|Staging. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 94.130.131.25:28012.
What build of Rust does RS|2x|Staging use?
RS|2x|Staging is running Rust network protocol 2634 and build 166655 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on RS|2x|Staging?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.
How often does RS|2x|Staging wipe, and on which days?
The rhythm of RS|2x|Staging cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 9 hours is how long the current world has been running.
Server tags
What do the server tags on RS|2x|Staging mean?
The game's server browser reads the tags RS|2x|Staging publishes: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): 0 slots are available; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166655 (Build): It runs game build 166655; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RS|2x|Staging appear?
These Rust Server Trends lists include RS|2x|Staging: 2x Rust servers, listed live, Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Gather rate: 2x.
Connecting
How do you connect to RS|2x|Staging?
Enter client.connect 94.130.131.25:28012 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.