Rust Server TrendsSeismic network · station log
Recording Stations11,595 Players33,980 Active2,824 Wipes · 3 h64 48 h

Station XX-15425 · recording

RS|2x|Staging

Online 94.130.131.25:28012 checked 11m ago

2x trio moddedcarbon
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,425
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15425 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep8 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #528 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 18:53 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 245 on average
22/ 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 233 on average
32/ 200
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 187 on average
91/ 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 170 on average
37/ 100
SURVIVORS.GG #3 [ 2x Solo/Duo/Trio ] FULLWIPED 25.10 trio · 2x · biweekly · 137 on average
8/ 200
24/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RS|2x|Staging?

Generated by the game, the map on RS|2x|Staging is procedural, size 3,500 with seed 471471404. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named RS-Maps.

Which settings and rules apply on RS|2x|Staging?

Its name points to a gather rate of 2x on RS|2x|Staging. You can have up to 3 players in a group (trio). In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on RS|2x|Staging right now?

The player count on RS|2x|Staging stands at 0 right now. The seven-day average for this server is 0 players.

How does RS|2x|Staging rank against other Rust servers?

Over the last seven days, RS|2x|Staging recorded enough player hours to reach #15,425 worldwide, placing it in the top 69% of all ranked servers. It sits at #528 among trio servers.

Server facts

How reliably does RS|2x|Staging stay online?

As recorded now, RS|2x|Staging is running. Its reported uptime points to a restart about 20 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does RS|2x|Staging perform under load?

Its average server fps over the last 48 hours was 107, and it never dropped below 73. At its highest, it carried 72,471 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,971 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does RS|2x|Staging run from?

No region is published by RS|2x|Staging. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 94.130.131.25:28012.

What build of Rust does RS|2x|Staging use?

RS|2x|Staging is running Rust network protocol 2634 and build 166655 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RS|2x|Staging?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.

How often does RS|2x|Staging wipe, and on which days?

The rhythm of RS|2x|Staging cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 9 hours is how long the current world has been running.

Server tags

What do the server tags on RS|2x|Staging mean?

The game's server browser reads the tags RS|2x|Staging publishes: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): 0 slots are available; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166655 (Build): It runs game build 166655; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RS|2x|Staging appear?

These Rust Server Trends lists include RS|2x|Staging: 2x Rust servers, listed live, Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Gather rate: 2x.

Connecting

How do you connect to RS|2x|Staging?

Enter client.connect 94.130.131.25:28012 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs166655,ts3,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players 0 slots are available.
ts3
Group limit The team limit is 3.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166655
Build It runs game build 166655.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.