Rust Server TrendsSeismic network · station log
Recording Stations11,598 Players34,072 Active2,891 Wipes · 3 h70 48 h

Station XX-15419 · no signal

KlimoServer

Offline 93.99.7.63:28115 checked 5h ago

moddedoxidepve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,419
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15419 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0014:0023:0007:0016:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304006:0014:0023:0007:0016:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.4 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 08:42 UTC12d ago M0.0steady 0 – running 0
Fri 2 Oct, 15:38 UTC25d ago M0.3rising 2 halved by day 3 12.7 days 0
Tue 29 Sep, 05:24 UTC29d ago M0.0rising 1 held half 3.4 days 0
Mon 28 Sep, 21:38 UTC29d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 245 on average
192/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average
87/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 99 on average
88/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
63/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
23/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 52 on average
21/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on KlimoServer?

Generated by the game, the map on KlimoServer is procedural, size 4,500 with seed 2113013598. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on KlimoServer?

The name of KlimoServer gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on KlimoServer right now?

No players are recorded on KlimoServer at this moment; it is offline, and the last sighting was 5 hours ago. Averaged across the last seven days, the population was 0 players.

How does KlimoServer rank against other Rust servers?

Over the last seven days, KlimoServer recorded enough player hours to reach #15,419 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does KlimoServer stay online?

KlimoServer is down at the moment; the last recorded contact was 5 hours ago. Going by the uptime figure it reports, it restarted about 12 days 14 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 28 September 2026 is when Rust Server Trends first recorded it.

How well does KlimoServer perform under load?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. The world held up to 117,196 entities at its peak, buildings and deployables included. Its highest memory use was 5,922 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does KlimoServer run from?

No region is published by KlimoServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 93.99.7.63:28115 is the address it uses.

Which Rust version is KlimoServer running?

On Windows, KlimoServer runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on KlimoServer?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

On what timetable does KlimoServer run its wipes?

No next wipe can be predicted for KlimoServer, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 21 hours is how long the current world has been running.

Tags

What do the server tags on KlimoServer mean?

Tags published by KlimoServer and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does KlimoServer appear?

These Rust Server Trends lists include KlimoServer: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto KlimoServer?

To join, enter client.connect 93.99.7.63:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.