Station XX-15428 · no signal
OVNI abduction but in Rust
Offline 93.70.101.249:28015 checked 39d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,428
- no region published
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on OVNI abduction but in Rust?
OVNI abduction but in Rust uses a procedural map, which the game generates.
Which settings and rules apply on OVNI abduction but in Rust?
No gather rate appears in the name of OVNI abduction but in Rust. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on OVNI abduction but in Rust right now?
A reading taken now finds OVNI abduction but in Rust offline; the most recent activity was 39 days 19 hours ago.
How does OVNI abduction but in Rust rank against other Rust servers?
The last seven days of player hours place OVNI abduction but in Rust at #15,428, in the top – of all ranked servers.
Server details
How reliably does OVNI abduction but in Rust stay online?
OVNI abduction but in Rust is down at the moment; the last recorded contact was 39 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 17 September 2026 is when Rust Server Trends first recorded it.
Where in the world is OVNI abduction but in Rust hosted?
Nothing about a region comes from OVNI abduction but in Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 93.70.101.249:28015 is the address it uses.
What build of Rust does OVNI abduction but in Rust use?
On Windows, OVNI abduction but in Rust runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does OVNI abduction but in Rust run its wipes?
On record so far are too few of OVNI abduction but in Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 40 days 16 hours is how long the current world has been running.
Lists and tags
What do the server tags on OVNI abduction but in Rust mean?
The game's server browser reads the tags OVNI abduction but in Rust publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does OVNI abduction but in Rust appear?
You will find OVNI abduction but in Rust on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto OVNI abduction but in Rust?
To join, enter client.connect 93.70.101.249:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.