Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players65,813 Active3,613 Wipes · 3 h129 48 h

Station XX-11686 · no signal

Carbon Server

Offline 93.255.248.26:28015 checked 38d ago

moddedcarbon
Connect
Players now
2/ 2
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,686
no region published
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11686 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
97/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
105/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
31/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
91/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
30/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Carbon Server?

A procedural map runs on Carbon Server, generated by the game.

Which settings and rules apply on Carbon Server?

You will find no gather rate in the name of Carbon Server. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Carbon Server right now?

No players are recorded on Carbon Server at this moment; it is offline, and the last sighting was 38 days 4 hours ago.

How does Carbon Server rank against other Rust servers?

The last seven days of player hours place Carbon Server at #11,686, in the top – of all ranked servers.

Server facts

How reliably does Carbon Server stay online?

No contact with Carbon Server right now, and the last recorded contact was 38 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Carbon Server hosted?

A region is not published by Carbon Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 93.255.248.26:28015 is the address it uses.

What build of Rust does Carbon Server use?

Rust network protocol 2633 and build 164530 on Windows is what Carbon Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Carbon Server run its wipes?

On record so far are too few of Carbon Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 48 days 2 hours.

Tags

What do the server tags on Carbon Server mean?

The game's server browser reads the tags Carbon Server publishes: gmvanilla (Game mode): Survival in vanilla mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Carbon Server appear?

These Rust Server Trends lists include Carbon Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto Carbon Server?

You can connect by pressing F1 in Rust and typing client.connect 93.255.248.26:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla mode.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.