Station EU-9226 · no signal
HzB_TestServer
Offline EU 93.219.135.113:28015 checked 2d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #9,226
- top 41% · #2194 in EU
- Last wipe
- 14d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on HzB_TestServer?
A procedural map runs on HzB_TestServer, generated by the game.
Which settings and rules apply on HzB_TestServer?
The name of HzB_TestServer gives no gather rate. Groups hold up to 8 players, which is the default for the game. In build & creative mode, no gathering, only sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on HzB_TestServer right now?
A reading taken now finds HzB_TestServer offline; the most recent activity was 2 days 17 hours ago. The seven-day average is 1 players, with a peak of 1.
How does HzB_TestServer rank against other Rust servers?
HzB_TestServer is #2,194 in Europe and #9,226 worldwide on the past week's player hours, within the top 41% of ranked servers.
Server details
How reliably does HzB_TestServer stay online?
As recorded now, HzB_TestServer is not reachable, the last contact having been 2 days 17 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.
Where in the world is HzB_TestServer hosted?
In Europe HzB_TestServer lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 93.219.135.113:28015 is the address it uses.
What build of Rust does HzB_TestServer use?
Rust network protocol 2635 and build 168909 on Windows is what HzB_TestServer runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does HzB_TestServer wipe, and on which days?
From the force wipe the next wipe of HzB_TestServer is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 14 days 21 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on HzB_TestServer mean?
Tags published by HzB_TestServer and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^k (Build server): Design and practise your bases here; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does HzB_TestServer appear?
You will find HzB_TestServer on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust roleplay server trends. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto HzB_TestServer?
Enter client.connect 93.219.135.113:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.