Station XX-15323 · recording
Unitedgameserver
Online 93.186.199.65:27615 checked 11m ago
- Players now
- 0/ 300
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 300 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 02:12 UTC27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 12:46 UTC27d ago | M0.3▲rising | 2 | – | 0.6 days | 0 | |
| Thu 17 Sep, 17:34 UTC41d ago | M0.0▲rising | 1 | halved by day 2 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Unitedgameserver?
Generated by the game, the map on Unitedgameserver is procedural, size 3,700 with seed 2107859920. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Unitedgameserver?
No gather rate appears in the name of Unitedgameserver. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Unitedgameserver right now?
At this moment, Unitedgameserver records 0 players across 300 slots. The seven-day average for this server is 0 players.
How does Unitedgameserver rank against other Rust servers?
On player hours for the past week, Unitedgameserver sits at #15,323, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Unitedgameserver stay online?
Unitedgameserver is up at the moment. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Unitedgameserver perform under load?
Across the last 48 hours it averaged 30 server fps, with a floor of 28. At its highest, it carried 82,187 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,248 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Unitedgameserver hosted?
Nothing about a region comes from Unitedgameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 93.186.199.65:27615.
What build of Rust does Unitedgameserver use?
Unitedgameserver is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Unitedgameserver?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 7 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
How often does Unitedgameserver wipe, and on which days?
No next wipe can be predicted for Unitedgameserver, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 9 hours is how long the current world has been running.
Tags
What do the server tags on Unitedgameserver mean?
Tags published by Unitedgameserver and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Unitedgameserver appear?
The Rust Server Trends lists that take in Unitedgameserver are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Unitedgameserver?
To join, enter client.connect 93.186.199.65:27615 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://united-gameserver.de/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.