Station XX-6438 · no signal
test server
Offline 93.175.40.170:28047 checked 8h ago
- Players now
- 1/ 547
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #6,438
- top 29%
- Last wipe
- 10h ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 547 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −1into Wed 16:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 16.4 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 18:54 UTC15h ago | – | – | – | – | running | 0 |
| Mon 26 Oct, 18:54 UTC2d ago | M0.0▲rising | 1 | held half | 2 days | 0 | |
| Sat 10 Oct, 08:39 UTC19d ago | M0.0▼falling | 0 | – | 16.4 days | 1 | |
| Fri 18 Sep, 17:02 UTC40d ago | M0.0▲rising | 1 | – | 21.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on test server?
No gather rate appears in the name of test server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on test server?
No players are recorded on test server at this moment; it is offline, and the last sighting was 8 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 1 players.
How does test server rank against other Rust servers?
Over the last seven days, test server recorded enough player hours to reach #6,438 worldwide, placing it in the top 29% of all ranked servers.
Server details
How reliably does test server stay online?
test server is down at the moment; the last recorded contact was 8 hours ago. It was up 14% of the time across the last 7 full days: 23 of 168 hours. 15 September 2026 is when Rust Server Trends first recorded it.
Which region does test server run from?
A region is not published by test server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 93.175.40.170:28047.
What build of Rust does test server use?
Rust network protocol 2635 and build 168909 on Windows is what test server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on test server?
On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does test server run its wipes?
There is no next wipe to predict at test server, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 10 hours.
Tags
What do the server tags on test server mean?
These are the tags test server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp547 (Max players): The server has 547 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does test server appear?
These Rust Server Trends lists include test server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connecting
What steps get you onto test server?
To join, enter client.connect 93.175.40.170:28047 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.