Station XX-11386 · no signal
Rust PvE Server [Zombies / Raids / Events]
Offline 93.123.157.154:28015 checked 4d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #11,386
- top 51%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust PvE Server [Zombies / Raids / Events]?
A procedural map runs on Rust PvE Server [Zombies / Raids / Events], generated by the game.
Which settings and rules apply on Rust PvE Server [Zombies / Raids / Events]?
You will find no gather rate in the name of Rust PvE Server [Zombies / Raids / Events]. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Rust PvE Server [Zombies / Raids / Events]?
No players are recorded on Rust PvE Server [Zombies / Raids / Events] at this moment; it is offline, and the last sighting was 4 days 21 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Rust PvE Server [Zombies / Raids / Events] rank against other Rust servers?
Over the last seven days, Rust PvE Server [Zombies / Raids / Events] recorded enough player hours to reach #11,386 worldwide, placing it in the top 51% of all ranked servers.
Server details
How reliably does Rust PvE Server [Zombies / Raids / Events] stay online?
No contact with Rust PvE Server [Zombies / Raids / Events] right now, and the last recorded contact was 4 days 21 hours ago. 0 of 96 hours in the last 4 full days were up time, 0% of the total. 24 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Rust PvE Server [Zombies / Raids / Events] hosted?
Nothing about a region comes from Rust PvE Server [Zombies / Raids / Events]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 93.123.157.154:28015.
What build of Rust does Rust PvE Server [Zombies / Raids / Events] use?
Rust PvE Server [Zombies / Raids / Events] is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Rust PvE Server [Zombies / Raids / Events] wipe, and on which days?
Too few wipes of Rust PvE Server [Zombies / Raids / Events] are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 2 hours.
Server tags
What do the server tags on Rust PvE Server [Zombies / Raids / Events] mean?
The game's server browser reads the tags Rust PvE Server [Zombies / Raids / Events] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust PvE Server [Zombies / Raids / Events] appear?
You will find Rust PvE Server [Zombies / Raids / Events] on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust zombie servers, by recorded population. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to Rust PvE Server [Zombies / Raids / Events]?
You can connect by pressing F1 in Rust and typing client.connect 93.123.157.154:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.