Station EU-15946 · no signal
RustBase Main [x2, nolimit]
Offline EU 93.123.156.69:28500 checked 23d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,946
- top 71% · #2517 in EU
- Last wipe
- 27d ago
- weekly schedule
- Next wipe
- 16h
- Fri 30 Oct, 01:03 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 01:03 UTC, in 16h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on RustBase Main [x2, nolimit]?
2x gather is what RustBase Main [x2, nolimit] runs, judging by its name. The group limit is 50 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on RustBase Main [x2, nolimit]?
RustBase Main [x2, nolimit] is not responding at this moment and is offline, last seen 23 days 2 hours ago.
How does RustBase Main [x2, nolimit] rank against other Rust servers?
RustBase Main [x2, nolimit] is #2,517 in Europe and #15,946 worldwide on the past week's player hours, within the top 71% of ranked servers.
Server details
How reliably does RustBase Main [x2, nolimit] stay online?
No contact with RustBase Main [x2, nolimit] right now, and the last recorded contact was 23 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 6 October 2026 is when Rust Server Trends first recorded it.
Which region does RustBase Main [x2, nolimit] run from?
In Europe RustBase Main [x2, nolimit] lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 93.123.156.69:28500.
Which Rust version is RustBase Main [x2, nolimit] running?
On Linux, RustBase Main [x2, nolimit] runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does RustBase Main [x2, nolimit] run its wipes?
An estimate from weekly: 7 days after its last wipe gives RustBase Main [x2, nolimit]'s next wipe. Friday 30 October at 01:03 UTC is when its next wipe is due. 27 days 7 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on RustBase Main [x2, nolimit] mean?
The game's server browser reads the tags RustBase Main [x2, nolimit] publishes: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): The server has 500 slots; ts50 (Group limit): Teams are capped at 50 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustBase Main [x2, nolimit] appear?
You will find RustBase Main [x2, nolimit] on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Connecting
How do you connect to RustBase Main [x2, nolimit]?
You can connect by pressing F1 in Rust and typing client.connect 93.123.156.69:28500 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.