Station XX-4539 · recording
TestServer
Online 93.115.23.170:28505 checked 12m ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #4,539
- top 20%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Thu 10:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 10:22 UTC4d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 14 Oct, 19:11 UTC14d ago | M0.0■steady | 1 | held half | 10.6 days | 1 | |
| Fri 9 Oct, 22:11 UTC19d ago | M0.0▲rising | 1 | held half | 4.9 days | 0 | |
| Thu 8 Oct, 20:05 UTC20d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Thu 8 Oct, 10:38 UTC21d ago | M0.0▲rising | 1 | – | 0.4 days | 0 | |
| Wed 7 Oct, 19:48 UTC21d ago | M0.0▲rising | 1 | – | 0.6 days | 0 | |
| Fri 2 Oct, 13:09 UTC27d ago | M0.0■steady | 1 | halved by day 1 | 5.3 days | 1 | |
| Wed 30 Sep, 18:09 UTC28d ago | M0.0■steady | 1 | – | 1.8 days | 1 | |
| Tue 29 Sep, 18:24 UTC29d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Fri 25 Sep, 12:29 UTC34d ago | M0.0■steady | 1 | held half | 4.2 days | 1 | |
| Tue 22 Sep, 17:02 UTC36d ago | M0.0■steady | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TestServer?
A procedural map runs on TestServer, generated by the game.
Which settings and rules apply on TestServer?
You will find no gather rate in the name of TestServer. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on TestServer right now?
At this moment, TestServer records 1 players across 50 slots. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.
How does TestServer rank against other Rust servers?
On player hours for the past week, TestServer sits at #4,539, which puts it inside the top 20% of every ranked server.
Server details
How reliably does TestServer stay online?
TestServer is up at the moment. Of the 168 hours in the last 7 full days, it was up for 61, or 36% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is TestServer hosted?
A region is not published by TestServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 93.115.23.170:28505.
What build of Rust does TestServer use?
On Windows, TestServer runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on TestServer?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does TestServer wipe, and on which days?
There is no next wipe to predict at TestServer, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 5 hours.
Tags
What do the server tags on TestServer mean?
Tags published by TestServer and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TestServer appear?
The Rust Server Trends lists that take in TestServer are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto TestServer?
Enter client.connect 93.115.23.170:28505 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.