Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players71,901 Active3,470 Wipes · 3 h213 48 h

Station XX-9227 · no signal

BigAIM

Offline 92.38.156.202:35040 checked 1d ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
1
peak 2
Rank
#9,227
top 41%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9227 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
−1into Wed 01:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5200:0001:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020000:0001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
6/ 10
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
2/ 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average
3/ 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
2/ 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
4/ 100
PVP Arena | Aimtrain groups of 8+ · 1 on average
0/ 40
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on BigAIM?

BigAIM runs a procedural map of size 5,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on BigAIM?

You will find no gather rate in the name of BigAIM. At the game's default, groups can have up to 8 players. In combat training mode, training in aim and PvP, loot supplied. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on BigAIM right now?

A reading taken now finds BigAIM offline; the most recent activity was 44 hours ago. The seven-day average is 1 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 1 players.

How does BigAIM rank against other Rust servers?

The last seven days of player hours place BigAIM at #9,227, in the top 41% of all ranked servers.

Operator and location

How reliably does BigAIM stay online?

BigAIM is down at the moment; the last recorded contact was 44 hours ago. The uptime it reports puts its last restart about 5 minutes ago. Of the 24 hours in the last 1 full day, it was up for 3, or 12% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.

Does BigAIM hold a steady tick rate?

Across the last 48 hours it averaged 118 server fps, with a floor of 118. The world held up to 18,880 entities at its peak, buildings and deployables included. Memory use peaked at 2,121 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is BigAIM hosted?

A region is not published by BigAIM. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 92.38.156.202:35040.

Which Rust version is BigAIM running?

On Windows, BigAIM runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does BigAIM wipe, and on which days?

The rhythm of BigAIM cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 11 hours is how long the current world has been running.

Server tags

What do the server tags on BigAIM mean?

Tags published by BigAIM and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; oxidation (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does BigAIM appear?

These Rust Server Trends lists include BigAIM: Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Who is behind BigAIM?

The same operator most likely runs BigAIM and the 16 other servers we track that also publish a bigboyrust.ru hostname.

How to join

What steps get you onto BigAIM?

You can connect by pressing F1 in Rust and typing client.connect 92.38.156.202:35040 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,gmrust,cs168909,ts8,oxidation

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Other

oxidation
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.