Station XX-2290 · recording
TyumenFUN | NoLIMIT | Classic +
Online 92.255.170.64:28017 checked 8m ago
- Players now
- 1/ 150
- 1% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 2
- peak 8
- Rank
- #2,290
- top 10%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 23h
- Thu 29 Oct, 19:38 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 150 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- −3into Wed 19:00 UTC
- Peak · 48 h
- 7most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 19:38 UTC, in 23h. Its biweekly schedule tag · low confidence
- usual gap
- 14.5 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 11players, last three wipes
- crowd held
- 50%else halves by day 11
Coming wipes
- 23hThu 29 Oct, 19:38 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 14d 23hThu 12 Nov, 19:38 UTC
- 28d 23hThu 26 Nov, 19:38 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 42d 23hThu 10 Dec, 19:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 19:38 UTC13d ago | M0.9▲rising | 12 | – | running | 4 | |
| Thu 1 Oct, 18:58 UTC FW27d ago | M0.7▲rising | 9 | held half | 14 days | 4 | |
| Wed 16 Sep, 20:52 UTC41d ago | M1.0▲rising | 11 | halved by day 11 | 14.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TyumenFUN | NoLIMIT | Classic +?
The procedural map on TyumenFUN | NoLIMIT | Classic + is size 4,500 with seed 227080, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on TyumenFUN | NoLIMIT | Classic +?
The name of TyumenFUN | NoLIMIT | Classic + gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on TyumenFUN | NoLIMIT | Classic +?
A reading taken now shows 1 players on TyumenFUN | NoLIMIT | Classic +, which has 150 slots. Across seven days this server recorded an average of 2 players and a peak of 8. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 6 players.
How does TyumenFUN | NoLIMIT | Classic + rank against other Rust servers?
The last seven days of player hours place TyumenFUN | NoLIMIT | Classic + at #2,290, in the top 10% of all ranked servers.
Server facts
How reliably does TyumenFUN | NoLIMIT | Classic + stay online?
As recorded now, TyumenFUN | NoLIMIT | Classic + is running. Its reported uptime points to a restart about 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does TyumenFUN | NoLIMIT | Classic + hold a steady tick rate?
The 48-hour average is 140 server fps; 33 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 131,400. Memory use peaked at 4,494 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does TyumenFUN | NoLIMIT | Classic + run from?
No region is published by TyumenFUN | NoLIMIT | Classic +. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 92.255.170.64:28017.
Which Rust version is TyumenFUN | NoLIMIT | Classic + running?
Rust network protocol 2635 and build 168909 on Linux is what TyumenFUN | NoLIMIT | Classic + runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on TyumenFUN | NoLIMIT | Classic +?
11 players, on average, was the busiest crowd at its recent wipes. 19 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. It fell under half by day 11 in the wipes where it didn't hold.
How often does TyumenFUN | NoLIMIT | Classic + wipe, and on which days?
The prediction follows its tag, because too few of TyumenFUN | NoLIMIT | Classic +'s wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 19:38 UTC. 13 days is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on TyumenFUN | NoLIMIT | Classic + mean?
The game's server browser reads the tags TyumenFUN | NoLIMIT | Classic + publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TyumenFUN | NoLIMIT | Classic + appear?
The Rust Server Trends lists that take in TyumenFUN | NoLIMIT | Classic + are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
How do you connect to TyumenFUN | NoLIMIT | Classic +?
You can connect by pressing F1 in Rust and typing client.connect 92.255.170.64:28017 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://tyumenfun.ru/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.