Station XX-12132 · no signal
Andy Dev (2070)
Offline 92.237.135.245:28015 checked 3d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,132
- top 54%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 01:14 UTC4d ago | M0.0■steady | 1 | – | running | 1 | |
| Fri 16 Oct, 03:12 UTC12d ago | M0.0■steady | 1 | – | – | 7.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Andy Dev (2070)?
The map on Andy Dev (2070) is procedural, produced by the game.
Which settings and rules apply on Andy Dev (2070)?
No gather rate appears in the name of Andy Dev (2070). Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Andy Dev (2070)?
Andy Dev (2070) is not responding at this moment and is offline, last seen 3 days 13 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Andy Dev (2070) rank against other Rust servers?
The last seven days of player hours place Andy Dev (2070) at #12,132, in the top 54% of all ranked servers.
Server details
How reliably does Andy Dev (2070) stay online?
Andy Dev (2070) is down at the moment; the last recorded contact was 3 days 13 hours ago. It was up 17% of the time across the last 7 full days: 29 of 168 hours. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Andy Dev (2070) run from?
Nothing about a region comes from Andy Dev (2070). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 92.237.135.245:28015 is the address it uses.
What build of Rust does Andy Dev (2070) use?
Rust network protocol 2635 and build 168909 on Windows is what Andy Dev (2070) runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Andy Dev (2070)?
On average, the busiest point of its recent wipes drew 1 players. 19 hours into the latest wipe, the crowd reached its peak.
How often does Andy Dev (2070) wipe, and on which days?
Too few wipes of Andy Dev (2070) are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 17 hours.
Server tags
What do the server tags on Andy Dev (2070) mean?
Tags published by Andy Dev (2070) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Andy Dev (2070) appear?
These Rust Server Trends lists include Andy Dev (2070): Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto Andy Dev (2070)?
To join, enter client.connect 92.237.135.245:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.