Station XX-15975 · no signal
SickGrin TEST SERVER
Offline 92.220.211.21:28016 checked 23d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,975
- top 71%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on SickGrin TEST SERVER?
The map on SickGrin TEST SERVER is procedural, produced by the game.
Which settings and rules apply on SickGrin TEST SERVER?
No gather rate appears in the name of SickGrin TEST SERVER. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on SickGrin TEST SERVER?
No players are recorded on SickGrin TEST SERVER at this moment; it is offline, and the last sighting was 23 days 23 hours ago.
How does SickGrin TEST SERVER rank against other Rust servers?
On player hours for the past week, SickGrin TEST SERVER sits at #15,975, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does SickGrin TEST SERVER stay online?
No contact with SickGrin TEST SERVER right now, and the last recorded contact was 23 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 4 October 2026 is when Rust Server Trends first recorded it.
Which region does SickGrin TEST SERVER run from?
A region is not published by SickGrin TEST SERVER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 92.220.211.21:28016.
Which Rust version is SickGrin TEST SERVER running?
Rust network protocol 2634 and build 166652 on Windows is what SickGrin TEST SERVER runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does SickGrin TEST SERVER wipe, and on which days?
The rhythm of SickGrin TEST SERVER cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 24 days 5 hours is how long the current world has been running.
Lists and tags
What do the server tags on SickGrin TEST SERVER mean?
The game's server browser reads the tags SickGrin TEST SERVER publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SickGrin TEST SERVER appear?
These Rust Server Trends lists include SickGrin TEST SERVER: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to SickGrin TEST SERVER?
You can connect by pressing F1 in Rust and typing client.connect 92.220.211.21:28016 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.