Rust Server TrendsSeismic network · station log
Recording Stations11,808 Players76,491 Active3,745 Wipes · 3 h114 48 h

Station XX-14824 · no signal

Experiment

Offline 92.209.233.160:28015 checked 18d ago

quad softcore
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,824
top 67%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14824 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 67% of all ranked servers, and #602 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 20:20 UTC18d ago M0.0steady 1 – – running 1
Sat 3 Oct, 12:24 UTC25d ago M0.0rising 1 held half 7.3 days 0
Mon 28 Sep, 17:52 UTC30d ago M0.0steady 1 held half 4.8 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1 quad · monthly · 67 on average
28/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 60 on average
47/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 35 on average
12/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
6/ 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average
10/ 200
[红果十倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average
10/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Experiment?

The map on Experiment is procedural, produced by the game.

Which settings and rules apply on Experiment?

The name of Experiment gives no gather rate. The limit for a group is 4 players (quad). It plays in softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Experiment?

Experiment is not responding at this moment and is offline, last seen 18 days ago.

How does Experiment rank against other Rust servers?

The last seven days of player hours place Experiment at #14,824, in the top 67% of all ranked servers. Within quad, it places #602.

Server details

How reliably does Experiment stay online?

Experiment is down at the moment; the last recorded contact was 18 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Experiment run from?

Nothing about a region comes from Experiment. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 92.209.233.160:28015.

Which Rust version is Experiment running?

Rust network protocol 2634 and build 166652 on Windows is what Experiment runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Experiment?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Experiment wipe, and on which days?

There is no next wipe to predict at Experiment, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 18 days.

Lists and tags

What do the server tags on Experiment mean?

These are the tags Experiment publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp10 (Max players): Slots: 10; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Experiment appear?

These Rust Server Trends lists include Experiment: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How to join

What steps get you onto Experiment?

To join, enter client.connect 92.209.233.160:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp10
Max players Slots: 10.
ts4
Group limit The team limit is 4.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.