Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players74,645 Active3,703 Wipes · 3 h224 48 h

Station XX-15490 · no signal

Pas på den

Offline 92.118.207.105:28016 checked 38d ago

moddedcarbon
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
190/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
82/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
26/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
29/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average
281/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Pas på den?

The procedural map on Pas på den is size 3,700 with seed 1342629084, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Pas på den?

You will find no gather rate in the name of Pas på den. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Pas på den right now?

A reading taken now finds Pas på den offline; the most recent activity was 38 days 22 hours ago.

How does Pas på den rank against other Rust servers?

On player hours for the past week, Pas på den sits at #15,490, which puts it inside the top 70% of every ranked server.

Server details

How reliably does Pas på den stay online?

No contact with Pas på den right now, and the last recorded contact was 38 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Pas på den run from?

No region is published by Pas på den. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 92.118.207.105:28016.

What build of Rust does Pas på den use?

On Linux, Pas på den runs Rust network protocol 2633 and build 163794. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Pas på den wipe, and on which days?

Too few wipes of Pas på den are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 52 days 5 hours is how long the current world has been running.

Server tags

What do the server tags on Pas på den mean?

These are the tags Pas på den publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Pas på den appear?

The Rust Server Trends lists that take in Pas på den are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

How do you connect to Pas på den?

Enter client.connect 92.118.207.105:28016 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://pineriver.dk/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.