Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h42 48 h

Station XX-15373 · recording

[US] Krizalium Test

Online 92.118.19.86:28015 checked 2h ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15373 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 250 on average
21/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 234 on average
30/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 198 on average
327/ 350
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 154 on average
220/ 250
Rustafied.com - US Friday NA · groups of 16+ · weekly · 154 on average
8/ 100
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 143 on average
38/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Krizalium Test?

The procedural map on [US] Krizalium Test is size 3,000 with seed 612351, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US] Krizalium Test?

You will find no gather rate in the name of [US] Krizalium Test. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [US] Krizalium Test right now?

0 of the 50 slots on [US] Krizalium Test are filled right now. The seven-day average for this server is 0 players.

How does [US] Krizalium Test rank against other Rust servers?

The last seven days of player hours place [US] Krizalium Test at #15,373, in the top 69% of all ranked servers.

Operator and location

How reliably does [US] Krizalium Test stay online?

As recorded now, [US] Krizalium Test is running. Its reported uptime points to a restart about 16 days 11 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Does [US] Krizalium Test hold a steady tick rate?

The 48-hour average is 60 server fps; 60 is the lowest observed. The world held up to 45,341 entities at its peak, buildings and deployables included. Memory use peaked at 4,438 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [US] Krizalium Test hosted?

The name of [US] Krizalium Test points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 92.118.19.86:28015 is the address it uses.

Which Rust version is [US] Krizalium Test running?

[US] Krizalium Test is running Rust network protocol 2634 and build 167398 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does [US] Krizalium Test wipe, and on which days?

The rhythm of [US] Krizalium Test cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 16 days 14 hours.

Tags

What do the server tags on [US] Krizalium Test mean?

Tags published by [US] Krizalium Test and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US] Krizalium Test appear?

These Rust Server Trends lists include [US] Krizalium Test: Rust community servers without the side modes and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to [US] Krizalium Test?

You can connect by pressing F1 in Rust and typing client.connect 92.118.19.86:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://low.ms/game-servers/rust-server-hosting is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.