Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players58,600 Active3,466 Wipes · 3 h131 48 h

Station EU-4132 · recording

RustBase Main [x2, nolimit]

Online EU 92.118.11.28:28500 checked 8m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
0
peak 5
Rank
#4,132
top 19% · #1483 in EU
Last wipe
5d ago
weekly schedule
Next wipe
1d 15h
Fri 30 Oct, 13:57 UTC
Seismic record · station EU-4132 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
+3into Tue 19:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 13:57 UTC, in 1d 15h. Its weekly schedule tag · low confidence

usual gap
6.6 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
25%else halves by day 2

Coming wipes

  1. 1d 15hFri 30 Oct, 13:57 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 8d 15hFri 6 Nov, 13:57 UTC
  4. 15d 15hFri 13 Nov, 13:57 UTC
  5. 22d 15hFri 20 Nov, 13:57 UTC
  6. 29d 15hFri 27 Nov, 13:57 UTC
  7. 35d 20hThu 3 Dec, 19:00 UTCFW
  8. 36d 15hFri 4 Dec, 13:57 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 13:57 UTC5d ago M0.5rising 4 – running 1
Fri 16 Oct, 14:01 UTC12d ago M0.3rising 2 held half 7 days 0
Sat 10 Oct, 09:05 UTC18d ago M0.5rising 4 halved by day 2 6.2 days 1
Fri 2 Oct, 01:03 UTC26d ago M0.6rising 5 halved by day 1 8.3 days 1
Sat 26 Sep, 09:04 UTC32d ago M0.5rising 4 halved by day 2 5.7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 321 on average
717/ 900
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 311 on average
105/ 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 276 on average
74/ 120
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 270 on average
165/ 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
35/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 129 on average
17/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustBase Main [x2, nolimit]?

The procedural map on RustBase Main [x2, nolimit] is size 4,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on RustBase Main [x2, nolimit]?

Its name points to a gather rate of 2x on RustBase Main [x2, nolimit]. 50 players is the most a group can hold. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on RustBase Main [x2, nolimit]?

0 of the 500 slots on RustBase Main [x2, nolimit] are filled right now. Across seven days this server recorded an average of 0 players and a peak of 5. The busiest point in the last 48 hours came at 19:00 UTC, averaging 3 players.

How does RustBase Main [x2, nolimit] rank against other Rust servers?

For player hours across the last seven days, RustBase Main [x2, nolimit] takes #4,132 overall and #1,483 in Europe, inside the top 19% of all ranked servers.

Server details

How reliably does RustBase Main [x2, nolimit] stay online?

As recorded now, RustBase Main [x2, nolimit] is running. Its reported uptime points to a restart about 20 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does RustBase Main [x2, nolimit] perform under load?

Across the last 48 hours it averaged 203 server fps, with a floor of 139. At its highest, it carried 90,554 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,186 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does RustBase Main [x2, nolimit] run from?

With its EU tag, RustBase Main [x2, nolimit] lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 92.118.11.28:28500 is the address it uses.

What build of Rust does RustBase Main [x2, nolimit] use?

On Linux, RustBase Main [x2, nolimit] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RustBase Main [x2, nolimit]?

On average, the busiest point of its recent wipes drew 3 players. 26 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 25% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does RustBase Main [x2, nolimit] run its wipes?

The prediction follows its tag, because too few of RustBase Main [x2, nolimit]'s wipes are on record to confirm its schedule. Friday 30 October at 13:57 UTC is when its next wipe is due. It has run its current world for 5 days 8 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on RustBase Main [x2, nolimit] mean?

Tags published by RustBase Main [x2, nolimit] and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp500 (Max players): The server has 500 slots; ts50 (Group limit): Each team can hold up to 50; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustBase Main [x2, nolimit] appear?

You will find RustBase Main [x2, nolimit] on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Connecting

What steps get you onto RustBase Main [x2, nolimit]?

Enter client.connect 92.118.11.28:28500 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rustbase.ru is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp500
Max players The server has 500 slots.
ts50
Group limit Each team can hold up to 50.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.