Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players78,222 Active3,772 Wipes · 3 h109 48 h

Station XX-11016 · recording

24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly

Online 91.99.37.118:27033 checked 10m ago

2x trio weekly wipes moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,016
top 50%
Last wipe
1d ago
weekly schedule
Next wipe
5d 20h
Tue 3 Nov, 17:09 UTC
Seismic record · station XX-11016 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 18:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0000:0009:0019:00Wiped Tue 27 Oct, 17:09 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020021:0006:0015:0000:0009:0019:00Wiped Tue 27 Oct, 17:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 50% of all ranked servers, and #464 of the trio servers (top 74%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 17:09 UTC, in 5d 20h. Every Tuesday at 17:09 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 5d 20hTue 3 Nov, 17:09 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 12d 20hTue 10 Nov, 17:09 UTC
  4. 19d 20hTue 17 Nov, 17:09 UTC
  5. 26d 20hTue 24 Nov, 17:09 UTC
  6. 33d 20hTue 1 Dec, 17:09 UTC
  7. 35d 22hThu 3 Dec, 19:00 UTCFW
  8. 40d 20hTue 8 Dec, 17:09 UTC

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 17:09 UTC1d ago – – – – running 0
Tue 20 Oct, 17:08 UTC8d ago M0.0rising 1 halved by day 2 7 days 0
Tue 13 Oct, 17:07 UTC15d ago M0.0rising 1 halved by day 2 7 days 0
Tue 6 Oct, 15:45 UTC22d ago M0.0rising 1 halved by day 1 7.1 days 0
Tue 29 Sep, 17:13 UTC29d ago M0.0rising 1 halved by day 1 6.9 days 0
Tue 22 Sep, 17:08 UTC36d ago M0.0rising 1 halved by day 1 7 days 0
Tue 15 Sep, 17:07 UTC43d ago M0.0rising 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 255 on average
20/ 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 232 on average
77/ 200
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 188 on average
38/ 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 174 on average
72/ 180
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Baйп 26.10 EU · trio · 2x · weekly · 129 on average
236/ 360
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 126 on average
141/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

The procedural map on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is size 5,000 with seed 77462768, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

Its name points to a gather rate of 2x on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. The limit for a group is 3 players (trio). survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

A reading taken now shows 0 players on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly, which has 150 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 0 players.

How does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly rank against other Rust servers?

Over the last seven days, 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly recorded enough player hours to reach #11,016 worldwide, placing it in the top 50% of all ranked servers. It sits at #464 among trio servers.

Server details

How reliably does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly stay online?

24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is up at the moment. Its reported uptime points to a restart about 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly perform under load?

Its average server fps over the last 48 hours was 136, and it never dropped below 86. At its highest, it carried 146,015 entities: buildings, deployables and the world's other contents. Its highest memory use was 5,777 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly run from?

Nothing about a region comes from 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 91.99.37.118:27033.

Which Rust version is 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly running?

24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

The recent wipes averaged a busiest count of 1 players. 28 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly run its wipes?

every Tuesday at 17:09 UTC is how 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly wipes. Tuesday 3 November at 17:09 UTC is when its next wipe is due. It has run its current world for 27 hours. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly mean?

The game's server browser reads the tags 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly publishes: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly appear?

These Rust Server Trends lists include 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly: 2x Rust servers, listed live, Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Connecting

How do you connect to 24HG No Mans Land 2x | Solo/Duo/Trio | No-BP | Weekly?

You can connect by pressing F1 in Rust and typing client.connect 91.99.37.118:27033 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://alpha.24hgaming.com/games/rust/servers/no-mans-land/map.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slots: 150.
ts3
Group limit The team limit is 3.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.