Station XX-12438 · recording
jaaaaaThomas Hardcore Quad
Online 91.98.186.109:28080 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #12,438
- top 56%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 7 daysbetween real wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | M0.0■steady | 3 | – | running | 3 | |
| Thu 24 Sep, 18:35 UTC34d ago | M0.3▲rising | 3 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on jaaaaaThomas Hardcore Quad?
jaaaaaThomas Hardcore Quad runs a procedural map of size 4,081 with seed 481981, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on jaaaaaThomas Hardcore Quad?
The name of jaaaaaThomas Hardcore Quad gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on jaaaaaThomas Hardcore Quad right now?
0 of the 50 slots on jaaaaaThomas Hardcore Quad are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.
How does jaaaaaThomas Hardcore Quad rank against other Rust servers?
The last seven days of player hours place jaaaaaThomas Hardcore Quad at #12,438, in the top 56% of all ranked servers.
Operator and location
How reliably does jaaaaaThomas Hardcore Quad stay online?
jaaaaaThomas Hardcore Quad is up at the moment. The uptime it reports puts its last restart about 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.
How well does jaaaaaThomas Hardcore Quad perform under load?
The 48-hour average is 124 server fps; 94 is the lowest observed. The world held up to 99,533 entities at its peak, buildings and deployables included. Its highest memory use was 2,205 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does jaaaaaThomas Hardcore Quad run from?
No region is published by jaaaaaThomas Hardcore Quad. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 91.98.186.109:28080 is the address it uses.
Which Rust version is jaaaaaThomas Hardcore Quad running?
jaaaaaThomas Hardcore Quad is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on jaaaaaThomas Hardcore Quad?
The recent wipes averaged a busiest count of 3 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does jaaaaaThomas Hardcore Quad wipe, and on which days?
The rhythm of jaaaaaThomas Hardcore Quad cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 15 hours is how long the current world has been running.
Lists and tags
What do the server tags on jaaaaaThomas Hardcore Quad mean?
The game's server browser reads the tags jaaaaaThomas Hardcore Quad publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): It runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does jaaaaaThomas Hardcore Quad appear?
You will find jaaaaaThomas Hardcore Quad on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to jaaaaaThomas Hardcore Quad?
Enter client.connect 91.98.186.109:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.