Station XX-4825 · recording
Dutch WildLands PVE | Raidable Bases | Events | SkillTree
Online 91.98.186.106:28080 checked 13m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #4,825
- top 22%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Tue 20:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.6 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 50%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 21:44 UTC16d ago | M0.0▲rising | 2 | – | running | 1 | |
| Wed 7 Oct, 19:13 UTC21d ago | M0.3▲rising | 2 | halved by day 2 | 5.1 days | 0 | |
| Sat 3 Oct, 17:07 UTC25d ago | M0.3▲rising | 2 | held half | 4.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs a procedural map of size 4,250 with seed 603079722, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
The name of Dutch WildLands PVE | Raidable Bases | Events | SkillTree gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Dutch WildLands PVE | Raidable Bases | Events | SkillTree right now?
0 of the 50 slots on Dutch WildLands PVE | Raidable Bases | Events | SkillTree are filled right now. Across seven days this server recorded an average of 0 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 2 players.
How does Dutch WildLands PVE | Raidable Bases | Events | SkillTree rank against other Rust servers?
The last seven days of player hours place Dutch WildLands PVE | Raidable Bases | Events | SkillTree at #4,825, in the top 22% of all ranked servers.
Server details
How reliably does Dutch WildLands PVE | Raidable Bases | Events | SkillTree stay online?
Right now, you can reach Dutch WildLands PVE | Raidable Bases | Events | SkillTree. Going by the uptime figure it reports, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Dutch WildLands PVE | Raidable Bases | Events | SkillTree perform under load?
Its average server fps over the last 48 hours was 63, and it never dropped below 43. The world held up to 128,764 entities at its peak, buildings and deployables included. Its highest memory use was 4,225 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run from?
Nothing about a region comes from Dutch WildLands PVE | Raidable Bases | Events | SkillTree. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 91.98.186.106:28080.
Which Rust version is Dutch WildLands PVE | Raidable Bases | Events | SkillTree running?
On Windows, Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
On average, the busiest point of its recent wipes drew 2 players. 18 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run its wipes?
No next wipe can be predicted for Dutch WildLands PVE | Raidable Bases | Events | SkillTree, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 16 days 7 hours.
Tags
What do the server tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree mean?
The game's server browser reads the tags Dutch WildLands PVE | Raidable Bases | Events | SkillTree publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Dutch WildLands PVE | Raidable Bases | Events | SkillTree appear?
The Rust Server Trends lists that take in Dutch WildLands PVE | Raidable Bases | Events | SkillTree are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Dutch WildLands PVE | Raidable Bases | Events | SkillTree?
Enter client.connect 91.98.186.106:28080 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/C3A7zgvmn9 is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
