Station EU-15403 · no signal
hostname
Offline EU 91.92.40.50:10000 checked 38d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,403
- #2515 in EU
- Last wipe
- 38d ago
- weekly schedule
- Next wipe
- 3d 4h
- Sat 31 Oct, 07:30 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from its schedule tagNext wipe Saturday 31 October, 07:30 UTC, in 3d 4h. Its weekly schedule tag · low confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 3d 4hSat 31 Oct, 07:30 UTC
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 10d 4hSat 7 Nov, 07:30 UTC
- 17d 4hSat 14 Nov, 07:30 UTC
- 24d 4hSat 21 Nov, 07:30 UTC
- 31d 4hSat 28 Nov, 07:30 UTC
- 36d 15hThu 3 Dec, 19:00 UTCFW
- 38d 4hSat 5 Dec, 07:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 19 Sep, 07:30 UTC38d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on hostname?
The name of hostname gives no gather rate. Up to 50 players can be in a group. In battlefield mode, kits and high rates for fast PvP. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.
Player counts
How many players are recorded on hostname right now?
No players are recorded on hostname at this moment; it is offline, and the last sighting was 38 days 19 hours ago.
How does hostname rank against other Rust servers?
For player hours across the last seven days, hostname takes #15,403 overall and #2,515 in Europe, inside the top – of all ranked servers.
Operator and location
How reliably does hostname stay online?
No contact with hostname right now, and the last recorded contact was 38 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Where in the world is hostname hosted?
With its EU tag, hostname lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 91.92.40.50:10000 is the address it uses.
What build of Rust does hostname use?
Rust network protocol 2633 and build 164530 on Windows is what hostname runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on hostname?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does hostname wipe, and on which days?
Its schedule cannot be confirmed, as too few of hostname's wipes are on record; the prediction follows its tag instead. Saturday 31 October at 07:30 UTC is when its next wipe is due. 38 days 19 hours is how long the current world has been running. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on hostname mean?
Tags published by hostname and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts50 (Group limit): The team limit is 50; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does hostname appear?
The Rust Server Trends lists that take in hostname are: EU Rust servers, Modded Rust servers, tracked live and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Join the server
What steps get you onto hostname?
To join, enter client.connect 91.92.40.50:10000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.