Station XX-5262 · no signal
Duke2222
Offline 91.64.11.227:28015 checked 2d ago
- Players now
- 3/ 10
- 30% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 2
- peak 3
- Rank
- #5,262
- top 24%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 17:11 UTC4d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Duke2222?
A procedural map runs on Duke2222, generated by the game.
Which settings and rules apply on Duke2222?
The name of Duke2222 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Duke2222 right now?
Duke2222 is not responding at this moment and is offline, last seen 2 days 11 hours ago. Averaged across the last seven days the population was 2 players, reaching a peak of 3.
How does Duke2222 rank against other Rust servers?
Over the last seven days, Duke2222 recorded enough player hours to reach #5,262 worldwide, placing it in the top 24% of all ranked servers.
Operator and location
How reliably does Duke2222 stay online?
As recorded now, Duke2222 is not reachable, the last contact having been 2 days 11 hours ago. Of the 96 hours in the last 4 full days, it was up for 9, or 9% of the time. On 24 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Duke2222 hosted?
No region is published by Duke2222. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.64.11.227:28015 is the address it uses.
Which Rust version is Duke2222 running?
Rust network protocol 2635 and build 168909 on Windows is what Duke2222 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Duke2222?
On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 1 hours after the wipe.
How often does Duke2222 wipe, and on which days?
The rhythm of Duke2222 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 14 hours.
Server tags
What do the server tags on Duke2222 mean?
The game's server browser reads the tags Duke2222 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Duke2222 appear?
These Rust Server Trends lists include Duke2222: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto Duke2222?
To join, enter client.connect 91.64.11.227:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.