Station XX-15414 · recording
RustMinds Dev
Online 91.62.141.141:28015 checked 14m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,414
- top 69%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustMinds Dev?
The map on RustMinds Dev is procedural, produced by the game.
Which settings and rules apply on RustMinds Dev?
No gather rate appears in the name of RustMinds Dev. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on RustMinds Dev?
0 of the 20 slots on RustMinds Dev are filled right now. The population averaged 0 players over the past week.
How does RustMinds Dev rank against other Rust servers?
Over the last seven days, RustMinds Dev recorded enough player hours to reach #15,414 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does RustMinds Dev stay online?
Right now, you can reach RustMinds Dev. 78 of 96 hours in the last 4 full days were up time, 81% of the total. On 23 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RustMinds Dev hosted?
No region is published by RustMinds Dev. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.62.141.141:28015.
What build of Rust does RustMinds Dev use?
Rust network protocol 2633 and build 165217 on Windows is what RustMinds Dev runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does RustMinds Dev wipe, and on which days?
Too few wipes of RustMinds Dev are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 30 days 2 hours is how long the current world has been running.
Tags
What do the server tags on RustMinds Dev mean?
Tags published by RustMinds Dev and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustMinds Dev appear?
These Rust Server Trends lists include RustMinds Dev: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to RustMinds Dev?
Enter client.connect 91.62.141.141:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.