Rust Server TrendsSeismic network · station log
Recording Stations11,641 Players44,965 Active3,093 Wipes · 3 h105 48 h

Station XX-8269 · recording

Dantor PVE Server

Online 91.47.117.61:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#8,269
top 37%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
108/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
147/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
45/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Dantor PVE Server?

Generated by the game, the map on Dantor PVE Server is procedural, size 3,500 with seed 52354368. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Dantor PVE Server?

No gather rate appears in the name of Dantor PVE Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Dantor PVE Server right now?

A reading taken now shows 0 players on Dantor PVE Server, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 2.

How does Dantor PVE Server rank against other Rust servers?

On player hours for the past week, Dantor PVE Server sits at #8,269, which puts it inside the top 37% of every ranked server.

Operator and location

How reliably does Dantor PVE Server stay online?

Dantor PVE Server is up at the moment. Going by the uptime figure it reports, it restarted about 2 days 8 hours ago. It was up 99% of the time across the last 5 full days: 119 of 120 hours. 23 October 2026 is when Rust Server Trends first recorded it.

How well does Dantor PVE Server perform under load?

Its average server fps over the last 48 hours was 58, and it never dropped below 35. The world held up to 67,874 entities at its peak, buildings and deployables included. It reached a ceiling of 2,934 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Dantor PVE Server run from?

No region is published by Dantor PVE Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 91.47.117.61:28015.

Which Rust version is Dantor PVE Server running?

On Windows, Dantor PVE Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Dantor PVE Server wipe, and on which days?

On record so far are too few of Dantor PVE Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 7 days 12 hours.

Tags

What do the server tags on Dantor PVE Server mean?

These are the tags Dantor PVE Server publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Dantor PVE Server appear?

The Rust Server Trends lists that take in Dantor PVE Server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Dantor PVE Server?

Enter client.connect 91.47.117.61:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.