Station XX-14641 · no signal
MadMax TestServer
Offline 91.40.43.110:28015 checked 12d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,641
- top 68%
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 13h
- Thu 29 Oct, 09:52 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 09:52 UTC, in 1d 13h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on MadMax TestServer?
The map on MadMax TestServer is procedural, produced by the game.
Which settings and rules apply on MadMax TestServer?
No gather rate appears in the name of MadMax TestServer. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on MadMax TestServer right now?
No players are recorded on MadMax TestServer at this moment; it is offline, and the last sighting was 12 days 10 hours ago.
How does MadMax TestServer rank against other Rust servers?
The last seven days of player hours place MadMax TestServer at #14,641, in the top 68% of all ranked servers.
Server facts
How reliably does MadMax TestServer stay online?
No contact with MadMax TestServer right now, and the last recorded contact was 12 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.
Where in the world is MadMax TestServer hosted?
Nothing about a region comes from MadMax TestServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 91.40.43.110:28015.
What build of Rust does MadMax TestServer use?
Rust network protocol 2634 and build 167781 on Windows is what MadMax TestServer runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does MadMax TestServer run its wipes?
An estimate from biweekly: 14 days after its last wipe gives MadMax TestServer's next wipe. The date of its next wipe is Thursday 29 October at 09:52 UTC. 12 days 10 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Server tags
What do the server tags on MadMax TestServer mean?
These are the tags MadMax TestServer publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MadMax TestServer appear?
The Rust Server Trends lists that take in MadMax TestServer are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
How do you connect to MadMax TestServer?
To join, enter client.connect 91.40.43.110:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.