Rust Server TrendsSeismic network · station log
Recording Stations11,858 Players85,113 Active3,958 Wipes · 3 h166 48 h

Station XX-14641 · no signal

MadMax TestServer

Offline 91.40.43.110:28015 checked 12d ago

biweekly wipes
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,641
top 68%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 13h
Thu 29 Oct, 09:52 UTC
Seismic record · station XX-14641 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 29 October, 09:52 UTC, in 1d 13h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
226/ 300
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 157 on average
100/ 150
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 120 on average
50/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 97 on average
20/ 200
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 82 on average
21/ 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 56 on average
30/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on MadMax TestServer?

The map on MadMax TestServer is procedural, produced by the game.

Which settings and rules apply on MadMax TestServer?

No gather rate appears in the name of MadMax TestServer. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on MadMax TestServer right now?

No players are recorded on MadMax TestServer at this moment; it is offline, and the last sighting was 12 days 10 hours ago.

How does MadMax TestServer rank against other Rust servers?

The last seven days of player hours place MadMax TestServer at #14,641, in the top 68% of all ranked servers.

Server facts

How reliably does MadMax TestServer stay online?

No contact with MadMax TestServer right now, and the last recorded contact was 12 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.

Where in the world is MadMax TestServer hosted?

Nothing about a region comes from MadMax TestServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 91.40.43.110:28015.

What build of Rust does MadMax TestServer use?

Rust network protocol 2634 and build 167781 on Windows is what MadMax TestServer runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does MadMax TestServer run its wipes?

An estimate from biweekly: 14 days after its last wipe gives MadMax TestServer's next wipe. The date of its next wipe is Thursday 29 October at 09:52 UTC. 12 days 10 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on MadMax TestServer mean?

These are the tags MadMax TestServer publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does MadMax TestServer appear?

The Rust Server Trends lists that take in MadMax TestServer are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connecting

How do you connect to MadMax TestServer?

To join, enter client.connect 91.40.43.110:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.