Rust Server TrendsSeismic network · station log
Recording Stations11,791 Players65,961 Active3,606 Wipes · 3 h126 48 h

Station XX-13155 · no signal

FastRust

Offline 91.242.112.64:28015 checked 7d ago

moddedoxide
Connect
Players now
1/ 150
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,155
top 59%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13155 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
89/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
96/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
79/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
25/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on FastRust?

The map on FastRust is procedural, produced by the game.

Which settings and rules apply on FastRust?

You will find no gather rate in the name of FastRust. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on FastRust right now?

No players are recorded on FastRust at this moment; it is offline, and the last sighting was 7 days 3 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does FastRust rank against other Rust servers?

On player hours for the past week, FastRust sits at #13,155, which puts it inside the top 59% of every ranked server.

Server facts

How reliably does FastRust stay online?

No contact with FastRust right now, and the last recorded contact was 7 days 3 hours ago. Of the 144 hours in the last 6 full days, it was up for 0, or 0% of the time. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does FastRust run from?

Nothing about a region comes from FastRust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 91.242.112.64:28015 is the address it uses.

Which Rust version is FastRust running?

On Windows, FastRust runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does FastRust run its wipes?

Too few wipes of FastRust are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 9 hours.

Server tags

What do the server tags on FastRust mean?

Tags published by FastRust and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does FastRust appear?

The Rust Server Trends lists that take in FastRust are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto FastRust?

You can connect by pressing F1 in Rust and typing client.connect 91.242.112.64:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.