Rust Server TrendsSeismic network · station log
Recording Stations11,881 Players89,789 Active4,026 Wipes · 3 h157 48 h

Station XX-11737 · no signal

GlukozaTEST

Offline 91.233.239.212:28015 checked 1d ago

moddedoxide
Connect
Players now
1/ 15
7% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
1
peak 2
Rank
#11,737
top 53%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11737 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 15 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
+1into Mon 07:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5206:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
187/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
184/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
33/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
161/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
57/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on GlukozaTEST?

The name of GlukozaTEST gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on GlukozaTEST?

GlukozaTEST is not responding at this moment and is offline, last seen 36 hours ago. Across seven days this server recorded an average of 1 players and a peak of 2. The busiest point in the last 48 hours came at 07:00 UTC, averaging 2 players.

How does GlukozaTEST rank against other Rust servers?

The last seven days of player hours place GlukozaTEST at #11,737, in the top 53% of all ranked servers.

Server facts

How reliably does GlukozaTEST stay online?

As recorded now, GlukozaTEST is not reachable, the last contact having been 36 hours ago. 26 October 2026 is when Rust Server Trends first recorded it.

Where in the world is GlukozaTEST hosted?

No region is published by GlukozaTEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 91.233.239.212:28015 is the address it uses.

Which Rust version is GlukozaTEST running?

On Windows, GlukozaTEST runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does GlukozaTEST wipe, and on which days?

On record so far are too few of GlukozaTEST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 2 days.

Server tags

What do the server tags on GlukozaTEST mean?

Tags published by GlukozaTEST and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does GlukozaTEST appear?

These Rust Server Trends lists include GlukozaTEST: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto GlukozaTEST?

Enter client.connect 91.233.239.212:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.