Rust Server TrendsSeismic network · station log
Recording Stations11,879 Players98,401 Active3,904 Wipes · 3 h400 48 h

Station NA-4825 · recording

Ominous Vanilla

Online NA 91.229.114.87:28019 checked 7m ago

vanillaoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,825
top 22% · #823 in NA
Last wipe
27d ago
no schedule published
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-4825 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 23:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:25 UTC FW27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
37/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
27/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 207 on average
162/ 250
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 160 on average
111/ 200
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
6/ 100
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average
22/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Ominous Vanilla?

The procedural map on Ominous Vanilla is size 4,500 with seed 715632489, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Ominous Vanilla?

You will find no gather rate in the name of Ominous Vanilla. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Ominous Vanilla right now?

A reading taken now shows 0 players on Ominous Vanilla, which has 10 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 18:00 UTC, averaging 2 players.

How does Ominous Vanilla rank against other Rust servers?

Ominous Vanilla is #823 in North America and #4,825 worldwide on the past week's player hours, within the top 22% of ranked servers.

Server facts

How reliably does Ominous Vanilla stay online?

Right now, you can reach Ominous Vanilla. Going by the uptime figure it reports, it restarted about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 161, or 96% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Ominous Vanilla hold a steady tick rate?

Across the last 48 hours it averaged 30 server fps, with a floor of 30. At its highest, it carried 125,680 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,291 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Ominous Vanilla run from?

The NA tag is how Ominous Vanilla lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.229.114.87:28019 is the address it uses.

Which Rust version is Ominous Vanilla running?

Rust network protocol 2635 and build 168909 on Linux is what Ominous Vanilla runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Ominous Vanilla?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Ominous Vanilla run its wipes?

At the force wipe each month Ominous Vanilla wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 22 hours.

Lists and tags

What do the server tags on Ominous Vanilla mean?

The game's server browser reads the tags Ominous Vanilla publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Ominous Vanilla appear?

The Rust Server Trends lists that take in Ominous Vanilla are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Ominous Vanilla?

To join, enter client.connect 91.229.114.87:28019 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://www.ominousrust.com/.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.