Station US-2815 · recording
[US] Sailor's PVE Retreat Island
Online 91.229.114.71:28015 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 7
- Rank
- #2,815
- top 13%
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 14h
- Thu 29 Oct, 18:00 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Tue 16:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:00 UTC, in 1d 14h. Its biweekly schedule tag · low confidence
- usual gap
- 14 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 7players, last three wipes
- crowd held
- 0%else halves by day 8
Coming wipes
- 1d 14hThu 29 Oct, 18:00 UTC
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 15d 14hThu 12 Nov, 18:00 UTC
- 29d 14hThu 26 Nov, 18:00 UTC
- 36d 15hThu 3 Dec, 19:00 UTCFW
- 43d 14hThu 10 Dec, 18:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 18:00 UTC12d ago | M0.8▲rising | 9 | – | running | 2 | |
| Thu 1 Oct, 17:59 UTC FW26d ago | M0.8▲rising | 7 | halved by day 12 | 14 days | 0 | |
| Thu 17 Sep, 19:59 UTC40d ago | M0.7▲rising | 6 | halved by day 4 | 13.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US] Sailor's PVE Retreat Island?
[US] Sailor's PVE Retreat Island runs a procedural map of size 4,096 with seed 109706911, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on [US] Sailor's PVE Retreat Island?
You will find no gather rate in the name of [US] Sailor's PVE Retreat Island. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [US] Sailor's PVE Retreat Island right now?
At this moment, [US] Sailor's PVE Retreat Island records 0 players across 100 slots. The seven-day average is 1 players, with a peak of 7. The busiest point in the last 48 hours came at 15:00 UTC, averaging 4 players.
How does [US] Sailor's PVE Retreat Island rank against other Rust servers?
Over the last seven days, [US] Sailor's PVE Retreat Island recorded enough player hours to reach #2,815 worldwide, placing it in the top 13% of all ranked servers.
Operator and location
How reliably does [US] Sailor's PVE Retreat Island stay online?
As recorded now, [US] Sailor's PVE Retreat Island is running. Going by the uptime figure it reports, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [US] Sailor's PVE Retreat Island hold a steady tick rate?
Its average server fps over the last 48 hours was 93, and it never dropped below 50. Buildings, deployables and all the rest of the world's entities brought it to a high of 72,969. Memory use peaked at 3,572 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [US] Sailor's PVE Retreat Island run from?
The name of [US] Sailor's PVE Retreat Island points to North America though it publishes no region tag, and its region code is us5. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.229.114.71:28015.
Which Rust version is [US] Sailor's PVE Retreat Island running?
[US] Sailor's PVE Retreat Island is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on [US] Sailor's PVE Retreat Island?
The recent wipes averaged a busiest count of 7 players. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 8 in the wipes where it didn't hold.
On what timetable does [US] Sailor's PVE Retreat Island run its wipes?
Its schedule cannot be confirmed, as too few of [US] Sailor's PVE Retreat Island's wipes are on record; the prediction follows its tag instead. Thursday 29 October at 18:00 UTC is when its next wipe is due. The present world dates from 12 days 9 hours. In its tags it sets out a wipe schedule of every two weeks.
Server tags
What do the server tags on [US] Sailor's PVE Retreat Island mean?
Tags published by [US] Sailor's PVE Retreat Island and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus5 (Region code): The region code for this server is us5; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Sailor's PVE Retreat Island appear?
You will find [US] Sailor's PVE Retreat Island on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
How do you connect to [US] Sailor's PVE Retreat Island?
Enter client.connect 91.229.114.71:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/vsu8Gkh6Uw is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
