Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players79,944 Active3,786 Wipes · 3 h105 48 h

Station US-12381 · recording

Server hosted by Physgun.com

Online NA · us5 91.229.114.221:28075 checked 10m ago

vanilla
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#12,381
top 56% · #1380 in NA
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station US-12381 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
24/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
36/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 197 on average
394/ 350
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
14/ 100
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 154 on average
255/ 250
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 144 on average
40/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Server hosted by Physgun.com?

Server hosted by Physgun.com runs a procedural map of size 1,500 with seed 1234567, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Server hosted by Physgun.com?

No gather rate appears in the name of Server hosted by Physgun.com. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Server hosted by Physgun.com right now?

A reading taken now shows 1 players on Server hosted by Physgun.com, which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.

How does Server hosted by Physgun.com rank against other Rust servers?

The last seven days of player hours place Server hosted by Physgun.com at #12,381, in the top 56% of all ranked servers and #1,380 in North America.

Server details

How reliably does Server hosted by Physgun.com stay online?

Right now, you can reach Server hosted by Physgun.com. Its reported uptime points to a restart about 5 days 2 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

Does Server hosted by Physgun.com hold a steady tick rate?

Its average server fps over the last 48 hours was 30, and it never dropped below 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 10,728. Memory use peaked at 1,351 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Server hosted by Physgun.com run from?

The NA tag puts Server hosted by Physgun.com in North America, and the region code it publishes is us5. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.229.114.221:28075.

Which Rust version is Server hosted by Physgun.com running?

Server hosted by Physgun.com is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Server hosted by Physgun.com wipe, and on which days?

On record so far are too few of Server hosted by Physgun.com's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 18 hours is how long the current world has been running.

Tags

What do the server tags on Server hosted by Physgun.com mean?

The game's server browser reads the tags Server hosted by Physgun.com publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus5 (Region code): Region code: us5; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Server hosted by Physgun.com appear?

These Rust Server Trends lists include Server hosted by Physgun.com: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Join the server

How do you connect to Server hosted by Physgun.com?

To join, enter client.connect 91.229.114.221:28075 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.