Station US-13011 · no signal
OFFSHORE 2X | Weekly | Under Development
Offline NA · us5 91.229.114.210:28015 checked 11d ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,011
- top 59% · #1439 in NA
- Last wipe
- 24d ago
- weekly schedule
- Next wipe
- 3d 8h
- Sun 1 Nov, 21:16 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 21:16 UTC, in 3d 8h. Its weekly schedule tag · low confidence
- usual gap
- 14.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 3d 8hSun 1 Nov, 21:16 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 10d 8hSun 8 Nov, 21:16 UTC
- 17d 8hSun 15 Nov, 21:16 UTC
- 24d 8hSun 22 Nov, 21:16 UTC
- 31d 8hSun 29 Nov, 21:16 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 38d 8hSun 6 Dec, 21:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 21:16 UTC24d ago | M0.0▲rising | 1 | – | – | running | 0 |
| Sun 20 Sep, 16:10 UTC38d ago | M0.0▲rising | 1 | halved by day 1 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on OFFSHORE 2X | Weekly | Under Development?
The procedural map on OFFSHORE 2X | Weekly | Under Development is size 3,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on OFFSHORE 2X | Weekly | Under Development?
Its name points to a gather rate of 2x on OFFSHORE 2X | Weekly | Under Development. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on OFFSHORE 2X | Weekly | Under Development right now?
No players are recorded on OFFSHORE 2X | Weekly | Under Development at this moment; it is offline, and the last sighting was 11 days 17 hours ago.
How does OFFSHORE 2X | Weekly | Under Development rank against other Rust servers?
For player hours across the last seven days, OFFSHORE 2X | Weekly | Under Development takes #13,011 overall and #1,439 in North America, inside the top 59% of all ranked servers.
Operator and location
How reliably does OFFSHORE 2X | Weekly | Under Development stay online?
OFFSHORE 2X | Weekly | Under Development is down at the moment; the last recorded contact was 11 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.
Which region does OFFSHORE 2X | Weekly | Under Development run from?
The NA tag puts OFFSHORE 2X | Weekly | Under Development in North America, and the region code it publishes is us5. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.229.114.210:28015 is the address it uses.
Which Rust version is OFFSHORE 2X | Weekly | Under Development running?
On Linux, OFFSHORE 2X | Weekly | Under Development runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on OFFSHORE 2X | Weekly | Under Development?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does OFFSHORE 2X | Weekly | Under Development wipe, and on which days?
Its schedule cannot be confirmed, as too few of OFFSHORE 2X | Weekly | Under Development's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Sunday 1 November at 21:16 UTC. 24 days 15 hours is how long the current world has been running. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on OFFSHORE 2X | Weekly | Under Development mean?
The game's server browser reads the tags OFFSHORE 2X | Weekly | Under Development publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^w (Weekly): The server wipes every week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does OFFSHORE 2X | Weekly | Under Development appear?
The Rust Server Trends lists that take in OFFSHORE 2X | Weekly | Under Development are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Connecting
What steps get you onto OFFSHORE 2X | Weekly | Under Development?
Enter client.connect 91.229.114.210:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/offshorenetwork.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
