Rust Server TrendsSeismic network · station log
Recording Stations11,594 Players33,825 Active2,852 Wipes · 3 h65 48 h

Station XX-15227 · recording

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

Online 91.229.114.185:28015 checked 10m ago

2x quad biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,227
top 68%
Last wipe
6d ago
biweekly schedule
Next wipe
12h
Wed 28 Oct, 18:01 UTC
Seismic record · station XX-15227 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, and #618 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 18:01 UTC, in 12h. Every Wednesday at 18:01 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 12hWed 28 Oct, 18:01 UTC
  2. 7d 12hWed 4 Nov, 18:01 UTC
  3. 8d 13hThu 5 Nov, 19:00 UTCFW
  4. 14d 12hWed 11 Nov, 18:01 UTC
  5. 21d 12hWed 18 Nov, 18:01 UTC
  6. 28d 12hWed 25 Nov, 18:01 UTC
  7. 35d 12hWed 2 Dec, 18:01 UTC
  8. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 18:01 UTC6d ago M0.0rising 1 – running 0
Wed 14 Oct, 18:02 UTC13d ago M0.0rising 1 halved by day 3 7 days 0
Wed 7 Oct, 18:20 UTC20d ago M0.0steady 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW26d ago M0.0rising 1 halved by day 1 6 days 0
Wed 30 Sep, 18:01 UTC27d ago M0.0rising 1 – 1 days 0
Wed 23 Sep, 18:01 UTC34d ago M0.0steady 0 – 7 days 0
Wed 16 Sep, 18:03 UTC41d ago M0.0rising 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 quad · 2x · biweekly · 162 on average
25/ 200
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs NA · quad · 2x · biweekly · 2 on average
3/ 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep NA · quad · 2x · biweekly · 2 on average
1/ 200
[RU] MAALVI RUST | X2 EU · quad · 2x · biweekly · 1 on average
0/ 100
Free Fields 2x | Noob Friendly EU · quad · 2x · biweekly · 1 on average
1/ 100
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W NA · quad · 2x · biweekly · 3 on average
4/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

A custom map of size 3,500 runs on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, with its file published for download from this page.

Which settings and rules apply on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

2x gather is what » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 runs, judging by its name. The limit for a group is 4 players (quad). In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 right now?

A reading taken now shows 0 players on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, which has 150 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 rank against other Rust servers?

Over the last seven days, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 recorded enough player hours to reach #15,227 worldwide, placing it in the top 68% of all ranked servers. The ranking for quad puts it at #618.

Operator and location

How reliably does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 stay online?

As recorded now, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is running. Going by the uptime figure it reports, it restarted about 21 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 hold a steady tick rate?

Across the last 48 hours it averaged 30 server fps, with a floor of 30. At its highest, it carried 59,007 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,679 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 hosted?

A region is not published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.229.114.185:28015 is the address it uses.

What build of Rust does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 use?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 run its wipes?

The wipe rhythm at » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is every Wednesday at 18:01 UTC. Wednesday 28 October at 18:01 UTC is when its next wipe is due. 6 days 11 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 mean?

Tags published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; rustmaps (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 appear?

The Rust Server Trends lists that take in » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Who is behind » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

The same operator most likely runs » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 and the 7 other servers we track that also publish a projectgaming.gg hostname.

Connecting

How do you connect to » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

You can connect by pressing F1 in Rust and typing client.connect 91.229.114.185:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/aQyFjvnPXx.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts4
Group limit The team limit is 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

rustmaps
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.