Rust Server TrendsSeismic network · station log
Recording Stations11,874 Players88,657 Active4,001 Wipes · 3 h163 48 h

Station US-9313 · recording

[US] Atlantis 2X, QOL, Loot+ no PTW

Online NA · us5 91.229.114.11:28015 checked 12m ago

2x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,313
top 42% · #1241 in NA
Last wipe
26d ago
no schedule published
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-9313 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 00:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 42% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW26d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 341 on average
194/ 250
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 131 on average
141/ 200
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 100 on average
330/ 350
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average
13/ 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 75 on average
13/ 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 49 on average
6/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Atlantis 2X, QOL, Loot+ no PTW?

[US] Atlantis 2X, QOL, Loot+ no PTW runs a procedural map of size 3,500 with seed 1964585104, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US] Atlantis 2X, QOL, Loot+ no PTW?

2x gather is what [US] Atlantis 2X, QOL, Loot+ no PTW runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [US] Atlantis 2X, QOL, Loot+ no PTW right now?

At this moment, [US] Atlantis 2X, QOL, Loot+ no PTW records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The busiest point in the last 48 hours came at 23:00 UTC, averaging 1 players.

How does [US] Atlantis 2X, QOL, Loot+ no PTW rank against other Rust servers?

The last seven days of player hours place [US] Atlantis 2X, QOL, Loot+ no PTW at #9,313, in the top 42% of all ranked servers and #1,241 in North America.

Server details

How reliably does [US] Atlantis 2X, QOL, Loot+ no PTW stay online?

[US] Atlantis 2X, QOL, Loot+ no PTW is up at the moment. Its reported uptime points to a restart about 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [US] Atlantis 2X, QOL, Loot+ no PTW perform under load?

Its average server fps over the last 48 hours was 60, and it never dropped below 59. The world held up to 68,118 entities at its peak, buildings and deployables included. Memory use peaked at 2,506 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [US] Atlantis 2X, QOL, Loot+ no PTW run from?

The NA tag puts [US] Atlantis 2X, QOL, Loot+ no PTW in North America, and the region code it publishes is us5. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 91.229.114.11:28015.

Which Rust version is [US] Atlantis 2X, QOL, Loot+ no PTW running?

On Linux, [US] Atlantis 2X, QOL, Loot+ no PTW runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [US] Atlantis 2X, QOL, Loot+ no PTW?

On average, the busiest point of its recent wipes drew 2 players. 8 hours after the latest wipe, the crowd peaked.

On what timetable does [US] Atlantis 2X, QOL, Loot+ no PTW run its wipes?

At the force wipe each month [US] Atlantis 2X, QOL, Loot+ no PTW wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 2 hours.

Server tags

What do the server tags on [US] Atlantis 2X, QOL, Loot+ no PTW mean?

The game's server browser reads the tags [US] Atlantis 2X, QOL, Loot+ no PTW publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus5 (Region code): Region code: us5; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US] Atlantis 2X, QOL, Loot+ no PTW appear?

The Rust Server Trends lists that take in [US] Atlantis 2X, QOL, Loot+ no PTW are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Connecting

What steps get you onto [US] Atlantis 2X, QOL, Loot+ no PTW?

Enter client.connect 91.229.114.11:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus5
Region code Region code: us5.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.