Station XX-8957 · no signal
Cocsiland
Offline 91.226.138.57:28015 checked 1d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #8,957
- top 40%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Tue 22:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 26.1 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 12:25 UTC2d ago | M0.3▲rising | 2 | – | running | 0 | |
| Wed 30 Sep, 10:17 UTC28d ago | M0.0▲rising | 3 | halved by day 1 | 26.1 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Cocsiland?
The map on Cocsiland is procedural, produced by the game.
Which settings and rules apply on Cocsiland?
You will find no gather rate in the name of Cocsiland. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Cocsiland?
Cocsiland is not responding at this moment and is offline, last seen 24 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 1 players.
How does Cocsiland rank against other Rust servers?
The last seven days of player hours place Cocsiland at #8,957, in the top 40% of all ranked servers.
Server details
How reliably does Cocsiland stay online?
No contact with Cocsiland right now, and the last recorded contact was 24 hours ago. It was up 30% of the time across the last 7 full days: 51 of 168 hours. On 27 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Cocsiland hosted?
No region is published by Cocsiland. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 91.226.138.57:28015.
Which Rust version is Cocsiland running?
Cocsiland is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Cocsiland?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 31 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does Cocsiland run its wipes?
The rhythm of Cocsiland cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 2 days 12 hours.
Tags
What do the server tags on Cocsiland mean?
Tags published by Cocsiland and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Cocsiland appear?
The Rust Server Trends lists that take in Cocsiland are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to Cocsiland?
You can connect by pressing F1 in Rust and typing client.connect 91.226.138.57:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.