Station XX-13220 · no signal
Carbon Dev [PowerfulAdmin]
Offline 91.224.75.213:28505 checked 38d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,220
- top 58%
- Last wipe
- 63d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Carbon Dev [PowerfulAdmin]?
Carbon Dev [PowerfulAdmin] uses a procedural map, which the game generates.
Which settings and rules apply on Carbon Dev [PowerfulAdmin]?
You will find no gather rate in the name of Carbon Dev [PowerfulAdmin]. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is off: VAC, from Valve.
Live population
What is the current population on Carbon Dev [PowerfulAdmin]?
No players are recorded on Carbon Dev [PowerfulAdmin] at this moment; it is offline, and the last sighting was 38 days 1 hours ago.
How does Carbon Dev [PowerfulAdmin] rank against other Rust servers?
On player hours for the past week, Carbon Dev [PowerfulAdmin] sits at #13,220, which puts it inside the top 58% of every ranked server.
Server details
How reliably does Carbon Dev [PowerfulAdmin] stay online?
Carbon Dev [PowerfulAdmin] is down at the moment; the last recorded contact was 38 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 21 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Carbon Dev [PowerfulAdmin] hosted?
A region is not published by Carbon Dev [PowerfulAdmin]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.224.75.213:28505.
Which Rust version is Carbon Dev [PowerfulAdmin] running?
Rust network protocol 2633 and build 164530 on Windows is what Carbon Dev [PowerfulAdmin] runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does Carbon Dev [PowerfulAdmin] wipe, and on which days?
The rhythm of Carbon Dev [PowerfulAdmin] cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 63 days 1 hours.
Tags
What do the server tags on Carbon Dev [PowerfulAdmin] mean?
Tags published by Carbon Dev [PowerfulAdmin] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Carbon Dev [PowerfulAdmin] appear?
The Rust Server Trends lists that take in Carbon Dev [PowerfulAdmin] are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to Carbon Dev [PowerfulAdmin]?
Enter client.connect 91.224.75.213:28505 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.