Station XX-15199 · no signal
Tyson's Playground
Offline 91.200.220.207:28015 checked 17d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,199
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 9 Oct, 14:05 UTC20d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Tyson's Playground?
You will find no gather rate in the name of Tyson's Playground. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Tyson's Playground right now?
Tyson's Playground is not responding at this moment and is offline, last seen 17 days 13 hours ago.
How does Tyson's Playground rank against other Rust servers?
The last seven days of player hours place Tyson's Playground at #15,199, in the top 69% of all ranked servers.
Operator and location
How reliably does Tyson's Playground stay online?
No contact with Tyson's Playground right now, and the last recorded contact was 17 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 9 October 2026 is when Rust Server Trends first recorded it.
Which region does Tyson's Playground run from?
No region is published by Tyson's Playground. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.200.220.207:28015.
What build of Rust does Tyson's Playground use?
Rust network protocol 2634 and build 167398 on Linux is what Tyson's Playground runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Tyson's Playground?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Tyson's Playground wipe, and on which days?
Too few wipes of Tyson's Playground are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 10 hours is how long the current world has been running.
Server tags
What do the server tags on Tyson's Playground mean?
These are the tags Tyson's Playground publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Tyson's Playground appear?
The Rust Server Trends lists that take in Tyson's Playground are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto Tyson's Playground?
To join, enter client.connect 91.200.220.207:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.