Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h74 48 h

Station XX-3934 · no signal

deisfine server

Offline 91.196.93.8:28015 checked 2d ago

moddedoxide
Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
5
peak 17
Rank
#3,934
top 18%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-3934 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct12 Oct22 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7.9 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
11players, last three wipes
crowd held
67%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctTue 6 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 10:23 UTC4d ago M1.1rising 17 – running 3
Fri 9 Oct, 08:24 UTC19d ago M1.1rising 13 halved by day 1 15.1 days 0
Tue 6 Oct, 13:40 UTC22d ago M0.0rising 2 – 2.8 days 1
Sun 4 Oct, 10:04 UTC24d ago M0.0rising 3 held half 2.2 days 2
Sat 26 Sep, 13:28 UTC32d ago M0.0rising 2 held half 7.9 days 1
Tue 15 Sep, 07:06 UTC43d ago M0.0falling 2 – 11.3 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on deisfine server?

Generated by the game, the map on deisfine server is procedural, size 1,700 with seed 101616767. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on deisfine server?

No gather rate appears in the name of deisfine server. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on deisfine server right now?

A reading taken now finds deisfine server offline; the most recent activity was 2 days 2 hours ago. The seven-day average is 5 players, with a peak of 17.

How does deisfine server rank against other Rust servers?

On player hours for the past week, deisfine server sits at #3,934, which puts it inside the top 18% of every ranked server.

Operator and location

How reliably does deisfine server stay online?

No contact with deisfine server right now, and the last recorded contact was 2 days 2 hours ago. It was up 11% of the time across the last 7 full days: 19 of 168 hours. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is deisfine server hosted?

Nothing about a region comes from deisfine server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 91.196.93.8:28015 is the address it uses.

What build of Rust does deisfine server use?

On Windows, deisfine server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on deisfine server?

The recent wipes averaged a busiest count of 11 players. The peak on the most recent wipe came 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does deisfine server run its wipes?

No next wipe can be predicted for deisfine server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 4 days 8 hours.

Lists and tags

What do the server tags on deisfine server mean?

Tags published by deisfine server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does deisfine server appear?

These Rust Server Trends lists include deisfine server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to deisfine server?

Enter client.connect 91.196.93.8:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.