Station XX-6011 · no signal
economic
Offline 91.123.154.167:28015 checked 2d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #6,011
- top 27%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 19:33 UTC2d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 24 Oct, 15:05 UTC3d ago | M0.0■steady | 1 | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on economic?
economic uses a procedural map, which the game generates.
Which settings and rules apply on economic?
No gather rate appears in the name of economic. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on economic right now?
A reading taken now finds economic offline; the most recent activity was 2 days 11 hours ago. The seven-day average is 1 players, with a peak of 1.
How does economic rank against other Rust servers?
Over the last seven days, economic recorded enough player hours to reach #6,011 worldwide, placing it in the top 27% of all ranked servers.
Operator and location
How reliably does economic stay online?
No contact with economic right now, and the last recorded contact was 2 days 11 hours ago. It was up 25% of the time across the last 4 full days: 24 of 96 hours. On 23 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does economic run from?
A region is not published by economic. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 91.123.154.167:28015.
What build of Rust does economic use?
Rust network protocol 2635 and build 168909 on Windows is what economic runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on economic?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does economic run its wipes?
Too few wipes of economic are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 13 hours.
Lists and tags
What do the server tags on economic mean?
The game's server browser reads the tags economic publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does economic appear?
You will find economic on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto economic?
You can connect by pressing F1 in Rust and typing client.connect 91.123.154.167:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.