Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,650 Active2,906 Wipes · 3 h67 48 h

Station EU-9043 · no signal

Local Test Server

Offline EU 91.113.208.226:28015 checked 10h ago

solo moddedcarbon
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,043
top 41% · #2189 in EU
Last wipe
26d ago
no schedule published
Next wipe
8d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-9043 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0015:0017:0018:0020:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers, top 75% in EU, and #180 of the solo servers (top 81%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1/ 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 EU · solo · weekly · 6 on average
2/ 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average
2/ 400
LagCity RP [GER] by PoT EU · solo · 4 on average
0/ 99
404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · solo · monthly · 3 on average
1/ 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · solo · monthly · 3 on average
3/ 400
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Local Test Server?

You will find no gather rate in the name of Local Test Server. Teams are not allowed here; it is solo only. It plays in roleplay mode, roleplay rules with towns and jobs. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Local Test Server?

Local Test Server is not responding at this moment and is offline, last seen 10 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 1 players.

How does Local Test Server rank against other Rust servers?

The last seven days of player hours place Local Test Server at #9,043, in the top 41% of all ranked servers and #2,189 in Europe. It sits at #180 among solo servers.

Server facts

How reliably does Local Test Server stay online?

Local Test Server is down at the moment; the last recorded contact was 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 35, or 21% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Local Test Server hosted?

In Europe Local Test Server lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 91.113.208.226:28015.

What build of Rust does Local Test Server use?

Rust network protocol 2635 and build 168909 on Windows is what Local Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Local Test Server?

On average, the busiest point of its recent wipes drew 1 players. 22 hours after the latest wipe, the crowd peaked.

On what timetable does Local Test Server run its wipes?

Once a month Local Test Server wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 26 days 12 hours.

Server tags

What do the server tags on Local Test Server mean?

Tags published by Local Test Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts1 (Group limit): Each team can hold up to 1; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^r (Roleplay): Roleplay is the focus here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Local Test Server appear?

The Rust Server Trends lists that take in Local Test Server are: EU Rust servers, Modded Rust servers, tracked live, Rust roleplay server trends and Solo Rust servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo.

How to join

How do you connect to Local Test Server?

Enter client.connect 91.113.208.226:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^r,EU,gmrust,cs168909,ts1

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts1
Group limit Each team can hold up to 1.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^r
Roleplay Roleplay is the focus here.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.