Rust Server TrendsSeismic network · station log
Recording Stations11,781 Players76,222 Active3,531 Wipes · 3 h245 48 h

Station EU-1866 · recording

LagCity RP [GER] by PoT

Online EU 88.198.7.190:28015 checked 10m ago

solo moddedcarbon
Connect
Players now
0/ 99
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
3
peak 26
Rank
#1,866
top 8% · #730 in EU
Last wipe
28d ago
no schedule published
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-1866 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 99 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−5into Wed 21:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 25% in EU, and #85 of the solo servers (top 38%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak
54players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 54, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW28d ago M1.7rising 54 – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
39/ 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 EU · solo · weekly · 5 on average
7/ 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average
1/ 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · solo · monthly · 3 on average
3/ 400
404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · solo · monthly · 3 on average
1/ 400
404 RUST SOLO | ВТ | ДЛЯ НОВИЧКОВ 27.10 EU · solo · monthly · 3 on average
2/ 400
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on LagCity RP [GER] by PoT?

The procedural map on LagCity RP [GER] by PoT is size 4,250 with seed 1234, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on LagCity RP [GER] by PoT?

The name of LagCity RP [GER] by PoT gives no gather rate. Teams are not allowed here; it is solo only. It plays in roleplay mode, roleplay rules with towns and jobs. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on LagCity RP [GER] by PoT?

0 of the 99 slots on LagCity RP [GER] by PoT are filled right now. Averaged across the last seven days the population was 3 players, reaching a peak of 26. The busiest point in the last 48 hours came at 17:00 UTC, averaging 8 players.

How does LagCity RP [GER] by PoT rank against other Rust servers?

LagCity RP [GER] by PoT is #730 in Europe and #1,866 worldwide on the past week's player hours, within the top 8% of ranked servers. The ranking for solo puts it at #85.

Server details

How reliably does LagCity RP [GER] by PoT stay online?

LagCity RP [GER] by PoT is up at the moment. Going by the uptime figure it reports, it restarted about 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does LagCity RP [GER] by PoT hold a steady tick rate?

Across the last 48 hours it averaged 38 server fps, with a floor of 1. Buildings, deployables and all the rest of the world's entities brought it to a high of 138,290. It reached a ceiling of 4,738 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is LagCity RP [GER] by PoT hosted?

The EU tag is how LagCity RP [GER] by PoT lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 88.198.7.190:28015.

What build of Rust does LagCity RP [GER] by PoT use?

On Linux, LagCity RP [GER] by PoT runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on LagCity RP [GER] by PoT?

The recent wipes averaged a busiest count of 54 players. 27 hours into the latest wipe, the crowd reached its peak.

On what timetable does LagCity RP [GER] by PoT run its wipes?

Once a month LagCity RP [GER] by PoT wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 28 days 5 hours.

Server tags

What do the server tags on LagCity RP [GER] by PoT mean?

These are the tags LagCity RP [GER] by PoT publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp99 (Max players): Slots: 99; ts1 (Group limit): Each team can hold up to 1; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^r (Roleplay): A server for roleplay; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LagCity RP [GER] by PoT appear?

The Rust Server Trends lists that take in LagCity RP [GER] by PoT are: EU Rust servers, Modded Rust servers, tracked live, Rust roleplay server trends and Solo Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo.

Who is behind LagCity RP [GER] by PoT?

The same operator most likely runs LagCity RP [GER] by PoT and the 1 other server we track that also publishes a p-o-t.net hostname.

How to join

How do you connect to LagCity RP [GER] by PoT?

To join, enter client.connect 88.198.7.190:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://www.lagcity.eu/.

Instrument codes

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^z,^y,^r,EU,gmrust,cs168909,ts1

Game

gmrust
Game mode You'll find standard Rust survival here.
mp99
Max players Slots: 99.
ts1
Group limit Each team can hold up to 1.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^r
Roleplay A server for roleplay.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.