Station XX-12108 · no signal
UNREAL
Offline 91.109.128.129:28015 checked 8d ago
- Players now
- 2/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,108
- top 55%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 22:39 UTC8d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on UNREAL?
Generated by the game, the map on UNREAL is procedural, size 4,250 with seed 4137754. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on UNREAL?
You will find no gather rate in the name of UNREAL. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on UNREAL right now?
No players are recorded on UNREAL at this moment; it is offline, and the last sighting was 8 days 20 hours ago.
How does UNREAL rank against other Rust servers?
Over the last seven days, UNREAL recorded enough player hours to reach #12,108 worldwide, placing it in the top 55% of all ranked servers.
Server facts
How reliably does UNREAL stay online?
As recorded now, UNREAL is not reachable, the last contact having been 8 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.
Which region does UNREAL run from?
Nothing about a region comes from UNREAL. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.109.128.129:28015 is the address it uses.
Which Rust version is UNREAL running?
On Windows, UNREAL runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on UNREAL?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does UNREAL run its wipes?
On record so far are too few of UNREAL's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 8 days 21 hours.
Tags
What do the server tags on UNREAL mean?
The game's server browser reads the tags UNREAL publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does UNREAL appear?
The Rust Server Trends lists that take in UNREAL are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to UNREAL?
You can connect by pressing F1 in Rust and typing client.connect 91.109.128.129:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.