Station EA-13777 · no signal
【炮炮PVP】二倍|无权|保险|突袭|
Offline EA 91.103.123.35:28015 checked 23d ago
- Players now
- 1/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,777
- top 61% · #468 in EA
- Last wipe
- 23d ago
- biweekly schedule
- Next wipe
- 4d 15h
- Sun 1 Nov, 20:06 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 20:06 UTC, in 4d 15h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 4d 15hSun 1 Nov, 20:06 UTC
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 18d 15hSun 15 Nov, 20:06 UTC
- 32d 15hSun 29 Nov, 20:06 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 20:06 UTC23d ago | M0.0■steady | 1 | – | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 【炮炮PVP】二倍|无权|保险|突袭|?
A procedural map runs on 【炮炮PVP】二倍|无权|保险|突袭|, generated by the game.
Which settings and rules apply on 【炮炮PVP】二倍|无权|保险|突袭|?
No gather rate appears in the name of 【炮炮PVP】二倍|无权|保险|突袭|. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on 【炮炮PVP】二倍|无权|保险|突袭| right now?
No players are recorded on 【炮炮PVP】二倍|无权|保险|突袭| at this moment; it is offline, and the last sighting was 23 days 7 hours ago.
How does 【炮炮PVP】二倍|无权|保险|突袭| rank against other Rust servers?
For player hours across the last seven days, 【炮炮PVP】二倍|无权|保险|突袭| takes #13,777 overall and #468 in Asia, inside the top 61% of all ranked servers.
Server facts
How reliably does 【炮炮PVP】二倍|无权|保险|突袭| stay online?
No contact with 【炮炮PVP】二倍|无权|保险|突袭| right now, and the last recorded contact was 23 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.
Where in the world is 【炮炮PVP】二倍|无权|保险|突袭| hosted?
In Asia 【炮炮PVP】二倍|无权|保险|突袭| lists itself, with the tag EA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 91.103.123.35:28015.
What build of Rust does 【炮炮PVP】二倍|无权|保险|突袭| use?
On Windows, 【炮炮PVP】二倍|无权|保险|突袭| runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on 【炮炮PVP】二倍|无权|保险|突袭|?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does 【炮炮PVP】二倍|无权|保险|突袭| wipe, and on which days?
The prediction follows its tag, because too few of 【炮炮PVP】二倍|无权|保险|突袭|'s wipes are on record to confirm its schedule. Sunday 1 November at 20:06 UTC is when its next wipe is due. The present world dates from 23 days 8 hours. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on 【炮炮PVP】二倍|无权|保险|突袭| mean?
Tags published by 【炮炮PVP】二倍|无权|保险|突袭| and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does 【炮炮PVP】二倍|无权|保险|突袭| appear?
You will find 【炮炮PVP】二倍|无权|保险|突袭| on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to join
What steps get you onto 【炮炮PVP】二倍|无权|保险|突袭|?
You can connect by pressing F1 in Rust and typing client.connect 91.103.123.35:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.