Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players69,058 Active3,653 Wipes · 3 h129 48 h

Station XX-6265 · no signal

mapgentest

Offline 91.1.111.20:28015 checked 2d ago

modded
Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#6,265
top 28%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6265 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 01:34 UTC18d ago M0.0rising 1 – running 0
Fri 9 Oct, 01:28 UTC19d ago M0.0rising 1 – 1 days 0
Sun 27 Sep, 00:27 UTC31d ago M0.0rising 1 halved by day 4 12 days 0
Sat 26 Sep, 16:14 UTC32d ago M0.0rising 2 – 0.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
108/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
114/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
90/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
28/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
22/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on mapgentest?

mapgentest runs a procedural map of size 6,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on mapgentest?

The name of mapgentest gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on mapgentest right now?

No players are recorded on mapgentest at this moment; it is offline, and the last sighting was 2 days 22 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does mapgentest rank against other Rust servers?

On player hours for the past week, mapgentest sits at #6,265, which puts it inside the top 28% of every ranked server.

Server details

How reliably does mapgentest stay online?

As recorded now, mapgentest is not reachable, the last contact having been 2 days 22 hours ago. 49 of 168 hours in the last 7 full days were up time, 29% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is mapgentest hosted?

Nothing about a region comes from mapgentest. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.1.111.20:28015.

Which Rust version is mapgentest running?

Rust network protocol 2634 and build 167303 on Windows is what mapgentest runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on mapgentest?

On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.

How often does mapgentest wipe, and on which days?

No next wipe can be predicted for mapgentest, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 19 hours.

Tags

What do the server tags on mapgentest mean?

Tags published by mapgentest and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167303 (Build): It runs game build 167303; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does mapgentest appear?

The Rust Server Trends lists that take in mapgentest are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more.

How to join

What steps get you onto mapgentest?

To join, enter client.connect 91.1.111.20:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167303,ts8,^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167303
Build It runs game build 167303.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.