Rust Server TrendsSeismic network · station log
Recording Stations11,670 Players57,098 Active3,402 Wipes · 3 h98 48 h

Station XX-14845 · no signal

UndeadWorld | Hardcore Zombies | Raid Bases

Offline 90.191.232.50:28015 checked 4d ago

moddedoxide
Connect
Players now
1/ 67
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,845
top 67%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14845 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 67 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
164/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
192/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
125/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
12/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
52/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on UndeadWorld | Hardcore Zombies | Raid Bases?

The map on UndeadWorld | Hardcore Zombies | Raid Bases is procedural, produced by the game.

Which settings and rules apply on UndeadWorld | Hardcore Zombies | Raid Bases?

No gather rate appears in the name of UndeadWorld | Hardcore Zombies | Raid Bases. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on UndeadWorld | Hardcore Zombies | Raid Bases right now?

A reading taken now finds UndeadWorld | Hardcore Zombies | Raid Bases offline; the most recent activity was 4 days 11 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does UndeadWorld | Hardcore Zombies | Raid Bases rank against other Rust servers?

On player hours for the past week, UndeadWorld | Hardcore Zombies | Raid Bases sits at #14,845, which puts it inside the top 67% of every ranked server.

Server details

How reliably does UndeadWorld | Hardcore Zombies | Raid Bases stay online?

UndeadWorld | Hardcore Zombies | Raid Bases is down at the moment; the last recorded contact was 4 days 11 hours ago. 0 of 96 hours in the last 4 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.

Which region does UndeadWorld | Hardcore Zombies | Raid Bases run from?

A region is not published by UndeadWorld | Hardcore Zombies | Raid Bases. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 90.191.232.50:28015.

Which Rust version is UndeadWorld | Hardcore Zombies | Raid Bases running?

UndeadWorld | Hardcore Zombies | Raid Bases is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does UndeadWorld | Hardcore Zombies | Raid Bases wipe, and on which days?

On record so far are too few of UndeadWorld | Hardcore Zombies | Raid Bases's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 4 days 12 hours is how long the current world has been running.

Lists and tags

What do the server tags on UndeadWorld | Hardcore Zombies | Raid Bases mean?

Tags published by UndeadWorld | Hardcore Zombies | Raid Bases and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp67 (Max players): The server has 67 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does UndeadWorld | Hardcore Zombies | Raid Bases appear?

You will find UndeadWorld | Hardcore Zombies | Raid Bases on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust zombie servers, by recorded population. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to UndeadWorld | Hardcore Zombies | Raid Bases?

To join, enter client.connect 90.191.232.50:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp67
Max players The server has 67 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.