Rust Server TrendsSeismic network · station log
Recording Stations11,698 Players44,070 Active3,087 Wipes · 3 h100 48 h

Station EA-4820 · recording

[X4] RUSTREAL

Online EA 90.188.4.171:23014 checked 10m ago

4x biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,820
top 22% · #370 in EA
Last wipe
14d ago
biweekly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-4820 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 14:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 66% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap
13.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 8.5

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 13d 13hWed 11 Nov, 14:41 UTC
  3. 27d 13hWed 25 Nov, 14:41 UTC
  4. 35d 17hThu 3 Dec, 19:00 UTCFW
  5. 41d 13hWed 9 Dec, 14:41 UTC

The first 48 hours of its last wipes

Wed 14 OctThu 1 OctWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 14:41 UTC14d ago M0.3rising 2 – running 0
Thu 1 Oct, 20:53 UTC FW27d ago M0.3rising 3 halved by day 5 12.7 days 1
Wed 16 Sep, 17:21 UTC42d ago M0.3rising 2 halved by day 12 15.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 81 on average
18/ 115
[SEA] Rust Manila 2x | Biweekly EA · groups of 8+ · 2x · biweekly · 25 on average
1/ 150
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP EA · groups of 32+ · 5x · biweekly · 14 on average
3/ 120
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 EA · groups of 12+ · 5x · biweekly · 14 on average
1/ 200
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 EA · groups of 8+ · 2x · biweekly · 4 on average
3/ 140
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [X4] RUSTREAL?

Generated by the game, the map on [X4] RUSTREAL is procedural, size 3,750 with seed 759964070. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [X4] RUSTREAL?

4x gather is what [X4] RUSTREAL runs, judging by its name. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on [X4] RUSTREAL?

A reading taken now shows 0 players on [X4] RUSTREAL, which has 100 slots. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 14:00 UTC, averaging 0 players.

How does [X4] RUSTREAL rank against other Rust servers?

[X4] RUSTREAL is #370 in Asia and #4,820 worldwide on the past week's player hours, within the top 22% of ranked servers.

Operator and location

How reliably does [X4] RUSTREAL stay online?

As recorded now, [X4] RUSTREAL is running. The uptime it reports puts its last restart about 6 days 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [X4] RUSTREAL perform under load?

Across the last 48 hours it averaged 50 server fps, with a floor of 50. The world held up to 84,711 entities at its peak, buildings and deployables included. Its highest memory use was 3,767 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [X4] RUSTREAL hosted?

With its EA tag, [X4] RUSTREAL lists itself in Asia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 90.188.4.171:23014 is the address it uses.

Which Rust version is [X4] RUSTREAL running?

[X4] RUSTREAL is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [X4] RUSTREAL?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 18 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 8.5 in the wipes where it didn't hold.

On what timetable does [X4] RUSTREAL run its wipes?

The prediction follows its tag, because too few of [X4] RUSTREAL's wipes are on record to confirm its schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 14 days 10 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on [X4] RUSTREAL mean?

The game's server browser reads the tags [X4] RUSTREAL publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [X4] RUSTREAL appear?

The Rust Server Trends lists that take in [X4] RUSTREAL are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

What steps get you onto [X4] RUSTREAL?

You can connect by pressing F1 in Rust and typing client.connect 90.188.4.171:23014 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://real.gamestores.app is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.