Station XX-13813 · no signal
LocalRustServer1337
Offline 90.154.73.35:28015 checked 24d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,813
- top 61%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on LocalRustServer1337?
LocalRustServer1337 uses a procedural map, which the game generates.
Which settings and rules apply on LocalRustServer1337?
The name of LocalRustServer1337 gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on LocalRustServer1337 right now?
LocalRustServer1337 is not responding at this moment and is offline, last seen 24 days 3 hours ago.
How does LocalRustServer1337 rank against other Rust servers?
Over the last seven days, LocalRustServer1337 recorded enough player hours to reach #13,813 worldwide, placing it in the top 61% of all ranked servers.
Operator and location
How reliably does LocalRustServer1337 stay online?
No contact with LocalRustServer1337 right now, and the last recorded contact was 24 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 3 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does LocalRustServer1337 run from?
No region is published by LocalRustServer1337. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 90.154.73.35:28015.
What build of Rust does LocalRustServer1337 use?
Rust network protocol 2634 and build 166652 on Windows is what LocalRustServer1337 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does LocalRustServer1337 run its wipes?
On record so far are too few of LocalRustServer1337's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 8 hours.
Server tags
What do the server tags on LocalRustServer1337 mean?
Tags published by LocalRustServer1337 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LocalRustServer1337 appear?
These Rust Server Trends lists include LocalRustServer1337: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto LocalRustServer1337?
Enter client.connect 90.154.73.35:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.