Rust Server TrendsSeismic network · station log
Recording Stations11,742 Players66,506 Active3,391 Wipes · 3 h202 48 h

Station XX-14715 · no signal

LINs RUST Server v2

Offline 9.246.41.99:28015 checked 25d ago

moddedcarbon
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,715
top 65%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14715 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
32/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average
48/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
17/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
50/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
236/ 260
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on LINs RUST Server v2?

A procedural map runs on LINs RUST Server v2, generated by the game.

Which settings and rules apply on LINs RUST Server v2?

The name of LINs RUST Server v2 gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on LINs RUST Server v2?

No players are recorded on LINs RUST Server v2 at this moment; it is offline, and the last sighting was 25 days 8 hours ago.

How does LINs RUST Server v2 rank against other Rust servers?

Over the last seven days, LINs RUST Server v2 recorded enough player hours to reach #14,715 worldwide, placing it in the top 65% of all ranked servers.

Server facts

How reliably does LINs RUST Server v2 stay online?

As recorded now, LINs RUST Server v2 is not reachable, the last contact having been 25 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 3 October 2026 is when Rust Server Trends first recorded it.

Which region does LINs RUST Server v2 run from?

A region is not published by LINs RUST Server v2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 9.246.41.99:28015.

What build of Rust does LINs RUST Server v2 use?

LINs RUST Server v2 is running Rust network protocol 2634 and build 166652 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does LINs RUST Server v2 run its wipes?

Too few wipes of LINs RUST Server v2 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 7 hours.

Server tags

What do the server tags on LINs RUST Server v2 mean?

The game's server browser reads the tags LINs RUST Server v2 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does LINs RUST Server v2 appear?

You will find LINs RUST Server v2 on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to LINs RUST Server v2?

You can connect by pressing F1 in Rust and typing client.connect 9.246.41.99:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.